swactor/CLAUDE
Developer d58a999db0 feat: per-worker tick-counting timers with one-shot and interval support
Adds deterministic tick-based timer scheduling to the actor runtime.
Timers are per-worker (no cross-thread sync) and tick-counted (not
wall-clock), making them suitable for simulation and testing.

API: ctx.send_after_ticks() for one-shot, ctx.send_interval_ticks()
for repeating timers. Timer messages route through the full delivery
system (local pool, cross-worker transfer, and external inboxes).

Fixes over-aggressive interval timer GC that incorrectly removed
timers targeting inboxes and cross-worker actors.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 12:43:11 +00:00
..
notes feat: per-worker tick-counting timers with one-shot and interval support 2026-02-12 12:43:11 +00:00
TASK.md feat: lifecycle hooks (on_start/on_stop) and graceful actor stop 2026-02-12 12:27:08 +00:00