184 lines
6.5 KiB
Rust
184 lines
6.5 KiB
Rust
use std::sync::atomic::{AtomicU64, AtomicUsize};
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use crossbeam_queue::ArrayQueue;
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use crate::actor::ActorAddress;
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const TICK_BUFFER_CAP: usize = 1024;
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/// Timing data for one tick_once invocation.
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#[derive(Debug, Clone, Default)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct TickTiming {
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/// Microseconds spent in each of the 6 phases.
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pub phase_us: [u64; 6],
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/// Total messages processed this tick.
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pub messages_processed: usize,
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/// Whether any work was done this tick.
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pub did_work: bool,
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}
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/// Per-worker stats published via atomics. Readable from any thread.
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pub struct WorkerStats {
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pub num_actors: AtomicUsize,
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pub total_mailbox_depth: AtomicUsize,
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pub messages_processed: AtomicU64,
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// Message routing counters
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pub local_sends: AtomicU64,
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pub cross_sends: AtomicU64,
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pub inbox_sends: AtomicU64,
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// Error counters
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pub type_mismatches: AtomicU64,
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pub panics: AtomicU64,
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/// Messages dropped due to mailbox overflow (bounded mailbox policy).
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pub messages_dropped: AtomicU64,
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/// Number of actor restarts after panic (restartable actors only).
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pub restarts: AtomicU64,
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/// Number of actors gracefully stopped via `ctx.stop_self()` or `Runtime::stop_actor()`.
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pub stops: AtomicU64,
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// Tick timing ring buffer (last N ticks, lock-free)
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tick_timings: ArrayQueue<TickTiming>,
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}
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impl Default for WorkerStats {
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fn default() -> Self {
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Self::new()
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}
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}
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impl WorkerStats {
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pub fn new() -> Self {
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Self {
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num_actors: AtomicUsize::new(0),
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total_mailbox_depth: AtomicUsize::new(0),
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messages_processed: AtomicU64::new(0),
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local_sends: AtomicU64::new(0),
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cross_sends: AtomicU64::new(0),
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inbox_sends: AtomicU64::new(0),
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type_mismatches: AtomicU64::new(0),
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panics: AtomicU64::new(0),
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messages_dropped: AtomicU64::new(0),
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restarts: AtomicU64::new(0),
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stops: AtomicU64::new(0),
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tick_timings: ArrayQueue::new(TICK_BUFFER_CAP),
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}
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}
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pub fn push_tick_timing(&self, timing: TickTiming) {
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if let Err(rejected) = self.tick_timings.push(timing) {
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// Ring full — drop oldest, then retry (best-effort for stats)
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let _ = self.tick_timings.pop();
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let _ = self.tick_timings.push(rejected);
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}
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}
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/// Returns a snapshot of recent tick timings (drains the buffer).
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pub fn drain_tick_timings(&self) -> Vec<TickTiming> {
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let mut out = Vec::new();
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while let Some(t) = self.tick_timings.pop() {
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out.push(t);
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}
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out
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}
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/// Create a point-in-time snapshot as a [`WorkerInfo`].
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pub fn snapshot(&self, id: usize) -> WorkerInfo {
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use std::sync::atomic::Ordering::Relaxed;
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WorkerInfo {
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id,
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num_actors: self.num_actors.load(Relaxed),
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mailbox_depth: self.total_mailbox_depth.load(Relaxed),
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messages_processed: self.messages_processed.load(Relaxed),
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local_sends: self.local_sends.load(Relaxed),
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cross_sends: self.cross_sends.load(Relaxed),
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inbox_sends: self.inbox_sends.load(Relaxed),
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type_mismatches: self.type_mismatches.load(Relaxed),
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panics: self.panics.load(Relaxed),
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messages_dropped: self.messages_dropped.load(Relaxed),
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restarts: self.restarts.load(Relaxed),
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stops: self.stops.load(Relaxed),
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}
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}
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}
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/// Snapshot of per-worker state.
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#[derive(Debug, Clone)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct WorkerInfo {
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pub id: usize,
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pub num_actors: usize,
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pub mailbox_depth: usize,
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pub messages_processed: u64,
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pub local_sends: u64,
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pub cross_sends: u64,
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pub inbox_sends: u64,
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pub type_mismatches: u64,
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pub panics: u64,
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pub messages_dropped: u64,
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pub restarts: u64,
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pub stops: u64,
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}
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/// Per-actor snapshot transferred from worker to runtime (not serialized).
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pub struct ActorSnapshot {
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pub address: ActorAddress,
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pub mailbox_depth: usize,
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pub last_msg_type: Option<&'static str>,
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pub messages_processed: u64,
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pub poisoned: bool,
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/// Per-message-type counts, sorted descending by count.
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pub message_type_counts: Vec<(&'static str, u64)>,
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}
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/// Observer hook called by workers after productive ticks.
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///
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/// Implement this to collect per-actor snapshot data outside the runtime.
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/// The runtime itself stores nothing — snapshots are ephemeral and passed by reference.
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pub trait StatsHook: Send + Sync {
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/// Called once per worker after a productive tick.
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///
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/// `worker_id` is the index of the worker (0..num_workers).
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/// `snapshots` borrows the worker's scratch buffer — copy what you need.
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fn on_tick(&self, worker_id: usize, snapshots: &[ActorSnapshot]);
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}
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/// Per-actor runtime stats.
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#[derive(Debug, Clone)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct ActorInfo {
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pub address: ActorAddress,
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pub worker_id: usize,
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pub mailbox_depth: usize,
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/// Rust type name of the last message this actor successfully handled.
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#[cfg_attr(feature = "serde", serde(default))]
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pub last_msg_type: Option<String>,
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/// Total messages successfully processed by this actor.
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#[cfg_attr(feature = "serde", serde(default))]
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pub messages_processed: u64,
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/// Whether the actor has panicked and is no longer processing messages.
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#[cfg_attr(feature = "serde", serde(default))]
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pub poisoned: bool,
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/// Human-readable name from the name registry (if registered).
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#[cfg_attr(feature = "serde", serde(default))]
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pub name: Option<String>,
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/// Per-message-type counts, sorted descending by count. Top 32 types.
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#[cfg_attr(feature = "serde", serde(default))]
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pub message_type_counts: Vec<(String, u64)>,
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}
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/// Snapshot of overall runtime state.
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#[derive(Debug, Clone)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct RuntimeStats {
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pub num_workers: usize,
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/// Milliseconds since the runtime was created.
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#[cfg_attr(feature = "serde", serde(default))]
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pub uptime_ms: u64,
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/// Each entry is (address, worker_id).
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pub actors: Vec<(ActorAddress, usize)>,
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pub workers: Vec<WorkerInfo>,
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/// Per-actor detail including mailbox depth.
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pub actor_details: Vec<ActorInfo>,
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/// Recent tick timings per worker (index = worker id).
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pub tick_timings: Vec<Vec<TickTiming>>,
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}
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