The core driver re-armed itself via wake_by_ref() after every poll, an unconditional spin at scheduler speed per worker for the engine's lifetime. The provisioning-reconciler-demo supervisor + 3 node children burned ~750% CPU idle; now ~50% (demo churn), wakeup latency for work delivered to an idle worker bounded by the idle interval. - ExecutionBackend::core_idle_poll() (default Duration::ZERO = previous immediate re-arm) lets a backend opt its drivers into idle parking. - TokioConfig::core_idle_poll (default 500us) configures it for the Tokio backend; from_runtime adopts the default. - CoreDriver: busy tick (or zero interval) re-arms immediately; idle tick arms one backend timer and parks. Every poll still runs exactly one try_tick, so stepping-backend semantics are unchanged. The backend is held Weak and touched only on idle transitions; if the engine is gone the driver parks until the substrate cancels it. - Contract tests: a parked driver observes a late external (engine-invisible) send within the idle interval; the backend reports its configured interval.
125 lines
4.5 KiB
Rust
125 lines
4.5 KiB
Rust
//! Execution backend SPI.
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//!
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//! The [`ExecutionBackend`] trait is an implementation seam the engine uses to
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//! schedule work and read engine time. It is not the interface applications
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//! consume; that is [`crate::EngineHandle`]. A native implementation erases
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//! tasks once when they are installed; this representation is not a
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//! cross-target requirement (see `ENGINE_SPEC.md`).
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use std::pin::Pin;
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use std::time::Duration;
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use crate::time::EngineInstant;
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/// A boxed, sendable future returned by the engine substrate.
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pub type BoxTask = Pin<Box<dyn Future<Output = ()> + Send + 'static>>;
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/// A boxed, sendable timer future produced by the substrate.
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pub type BoxTimer = Pin<Box<dyn Future<Output = ()> + Send + 'static>>;
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/// A boxed, sendable one-shot blocking workload.
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pub type BoxWork = Box<dyn FnOnce() + Send + 'static>;
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/// The substrate-specific execution surface an engine schedules onto.
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///
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/// Object-safe so the composite [`Engine`](crate::Engine) can store it as
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/// `Arc<dyn ExecutionBackend>` without being generic over the backend.
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pub trait ExecutionBackend: Send + Sync + 'static {
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/// Schedule `task` to run as cooperative engine work.
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fn spawn(&self, task: BoxTask);
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/// Schedule `work` on a dedicated blocking thread.
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fn spawn_blocking(&self, work: BoxWork);
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/// Produce a future that completes after `delay`.
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fn timer(&self, delay: Duration) -> BoxTimer;
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/// Read the engine's monotonic clock.
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fn now(&self) -> EngineInstant;
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/// Report the substrate's advertised capabilities.
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fn capabilities(&self) -> Capabilities;
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/// How long the core driver parks between ticks when its worker is idle.
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///
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/// `Duration::ZERO` (the default) re-arms the driver immediately after
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/// every tick — a poll loop at scheduler speed. Backends with real timers
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/// return a small interval so an idle core parks instead of spinning;
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/// newly delivered work is observed within one interval. Every poll still
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/// runs one tick, so this only bounds idle wakeup latency.
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fn core_idle_poll(&self) -> Duration {
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Duration::ZERO
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}
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}
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/// Capabilities an execution backend advertises.
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///
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/// - `tasks`: cooperative task scheduling.
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/// - `timers`: timer and interval support.
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/// - `blocking`: dedicated blocking-thread pools.
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/// - `io`: asynchronous I/O reactor (e.g. Tokio's I/O driver from `enable_all`).
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct Capabilities {
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pub tasks: bool,
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pub timers: bool,
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pub blocking: bool,
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pub io: bool,
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}
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impl Capabilities {
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/// Convenience: only baseline task execution.
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pub const TASKS_ONLY: Self = Self {
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tasks: true,
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timers: false,
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blocking: false,
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io: false,
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};
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/// Convenience: every capability.
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pub const ALL: Self = Self {
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tasks: true,
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timers: true,
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blocking: true,
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io: true,
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};
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/// Convenience: no capabilities. Reported by an [`EngineHandle`](crate::EngineHandle)
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/// whose owning engine has been dropped (ENGINE_SPEC.md).
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pub const NONE: Self = Self {
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tasks: false,
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timers: false,
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blocking: false,
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io: false,
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};
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/// Whether `self` satisfies every capability marked `true` in `required`.
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///
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/// A `required` field set to `false` is treated as "not required" — the
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/// backend may or may not provide it. Used by
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/// [`EngineHandle::require`](crate::EngineHandle::require) to validate
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/// integration requirements (ENGINE_SPEC.md).
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pub fn satisfies(&self, required: Capabilities) -> bool {
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(!required.tasks || self.tasks)
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&& (!required.timers || self.timers)
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&& (!required.blocking || self.blocking)
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&& (!required.io || self.io)
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}
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}
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/// Errors that can arise while constructing an engine.
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#[derive(Debug, Clone)]
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pub enum EngineError {
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/// A capability required by the engine is not advertised by the backend.
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MissingRequiredCapability,
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/// A backend-owned substrate could not be constructed (e.g. a Tokio
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/// runtime failed to build).
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BackendSetup(String),
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}
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impl std::fmt::Display for EngineError {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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EngineError::MissingRequiredCapability => {
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write!(f, "backend is missing a capability required by the engine")
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}
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EngineError::BackendSetup(msg) => {
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write!(f, "backend substrate setup failed: {msg}")
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}
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}
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}
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}
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impl std::error::Error for EngineError {}
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