# Cluster-Wide Registry — Distributed Naming ## Problem Actors can only be found by their `ActorAddress` (a random 32-byte ID). The local `AddressMap` maps addresses to workers on a single node. The Kademlia directory maps addresses to `NodeId`. But neither provides **human-readable naming** or **re-discovery after churn**. When a node dies and an actor is re-spawned elsewhere, it gets a new `ActorAddress`. Without a name-based registry, every actor that communicated with it needs manual reconfiguration. This doesn't work for churning infrastructure. ## Design ### Approach: Gossip-Propagated LWW-Register CRDT Each name binding is a **Last-Writer-Wins Register** — the most recent write (by timestamp) wins. This matches SWIM's eventual-consistency model and reuses the existing gossip piggyback mechanism. **Why not Raft/consensus?** - Overkill for name resolution. Names don't need linearizability — eventual consistency is fine. - SWIM already solves dissemination. We piggyback registry updates on existing protocol messages for free. - Consensus requires a stable quorum, which conflicts with the "nodes pop in and out" use case. **Why not extend Kademlia?** - Kademlia maps `ActorAddress -> NodeId`. Names are a different key space (`String -> ActorAddress`). - Kademlia lookups are multi-hop (iterative). Registry lookups should be local (every node has a full replica). - The registry is small (hundreds to low-thousands of names). Full replication is cheap. ### Types ```rust // crates/distribution/src/registry.rs /// A single name binding in the cluster registry. #[derive(Debug, Clone, Serialize, Deserialize)] pub struct RegistryEntry { /// Human-readable name (e.g. "worker-pool", "metrics-collector"). pub name: String, /// The actor address this name resolves to. pub actor_addr: ActorAddress, /// The node that owns this binding. pub node_id: NodeId, /// Logical timestamp for LWW conflict resolution. pub timestamp: u64, /// Generation — incremented on re-registration of the same name. pub generation: u64, /// Tombstone — true means the name has been unregistered. pub tombstone: bool, } /// Events emitted by the registry for subscribers. #[derive(Debug, Clone)] pub enum RegistryEvent { /// A name was registered or updated. Registered { name: String, actor_addr: ActorAddress, node_id: NodeId, }, /// A name was unregistered (tombstoned). Unregistered { name: String, previous_addr: ActorAddress, }, } /// The local replica of the cluster-wide registry. pub struct ClusterRegistry { /// Current state: name -> latest entry. entries: HashMap, /// Pending entries to propagate via gossip (not yet disseminated to all). pending: VecDeque, /// Logical clock for this node. clock: u64, /// Recent events for subscribers. events: VecDeque, /// Max events to buffer. max_events: usize, } ``` ### CRDT Merge Rule ```rust impl ClusterRegistry { /// Merge a remote entry. Returns true if the local state changed. pub fn merge(&mut self, remote: RegistryEntry) -> bool { match self.entries.get(&remote.name) { Some(local) => { // LWW: higher timestamp wins. // Tie-break: higher generation, then higher node_id (deterministic). let dominated = remote.timestamp > local.timestamp || (remote.timestamp == local.timestamp && remote.generation > local.generation) || (remote.timestamp == local.timestamp && remote.generation == local.generation && remote.node_id.0 > local.node_id.0); if dominated { self.apply(remote); true } else { false } } None => { self.apply(remote); true } } } fn apply(&mut self, entry: RegistryEntry) { let event = if entry.tombstone { let prev = self.entries.get(&entry.name) .map(|e| e.actor_addr); RegistryEvent::Unregistered { name: entry.name.clone(), previous_addr: prev.unwrap_or_default(), } } else { RegistryEvent::Registered { name: entry.name.clone(), actor_addr: entry.actor_addr, node_id: entry.node_id, } }; self.events.push_back(event); if self.events.len() > self.max_events { self.events.pop_front(); } self.entries.insert(entry.name.clone(), entry); } } ``` ### API On `DistributedNode`: ```rust // crates/distribution/src/node.rs impl DistributedNode { /// Register a name -> actor binding on this node. /// The binding is propagated to all cluster members via gossip. pub fn register_name(&mut self, name: &str, actor_addr: ActorAddress) { self.registry.clock += 1; let entry = RegistryEntry { name: name.to_string(), actor_addr, node_id: self.node_id(), timestamp: self.registry.clock, generation: self.registry.next_generation(name), tombstone: false, }; self.registry.merge(entry.clone()); self.registry.pending.push_back(entry); } /// Remove a name binding. Propagated as a tombstone. pub fn unregister_name(&mut self, name: &str) { self.registry.clock += 1; let actor_addr = self.registry.entries.get(name) .map(|e| e.actor_addr) .unwrap_or_default(); let entry = RegistryEntry { name: name.to_string(), actor_addr, node_id: self.node_id(), timestamp: self.registry.clock, generation: 0, tombstone: true, }; self.registry.merge(entry.clone()); self.registry.pending.push_back(entry); } /// Resolve a name to an actor address (local replica, eventually consistent). pub fn resolve_name(&self, name: &str) -> Option<(ActorAddress, NodeId)> { self.registry.entries.get(name) .filter(|e| !e.tombstone) .map(|e| (e.actor_addr, e.node_id)) } /// Drain buffered registry events (for subscribers). pub fn registry_events(&mut self) -> Vec { self.registry.events.drain(..).collect() } } ``` On `Ctx` (actor-level, requires distribution feature): ```rust // src/actor.rs — requires ContextInner extensions impl Ctx<'_> { /// Register this actor under a name in the cluster registry. pub fn register_as(&self, name: &str) { self.inner.register_name(self.self_addr, name); } /// Resolve a name to an actor address. pub fn resolve_name(&self, name: &str) -> Option { self.inner.resolve_name(name) } } ``` The `ContextInner` trait gains two new methods: ```rust pub trait ContextInner { // ... existing methods ... fn register_name(&self, addr: ActorAddress, name: &str) { /* default no-op */ } fn resolve_name(&self, name: &str) -> Option { None } } ``` Default implementations return `None` / no-op so that non-distributed runtimes don't break. ### Gossip Propagation Registry entries are piggybacked on SWIM protocol messages, reusing the existing dissemination mechanism. Currently, `crates/distribution/src/swim/dissemination.rs` encodes membership updates into the piggyback payload: ``` piggyback bytes = bincode(Vec) ``` Extended format: ``` piggyback bytes = bincode(PiggybackPayload { membership: Vec, registry: Vec, // NEW }) ``` ```rust // crates/distribution/src/swim/dissemination.rs #[derive(Serialize, Deserialize)] struct PiggybackPayload { membership: Vec, registry: Vec, } ``` The dissemination buffer manages registry entries the same way as membership updates: - Each entry has a dissemination count (how many times it's been piggybacked). - After `log2(N) + 1` disseminations (where N = cluster size), the entry is retired. - Piggyback space is shared: membership updates take priority, registry entries fill remaining space. ### Node Death Handling When SWIM marks a node as `Dead`: ```rust fn handle_membership_change(&mut self, node_id: NodeId, state: MemberState) { if state == MemberState::Dead { // ... existing cleanup ... // NEW: tombstone all registry entries owned by the dead node let to_tombstone: Vec = self.registry.entries.iter() .filter(|(_, e)| e.node_id == node_id && !e.tombstone) .map(|(name, _)| name.clone()) .collect(); for name in to_tombstone { self.registry.clock += 1; let entry = RegistryEntry { name: name.clone(), tombstone: true, timestamp: self.registry.clock, // ... fill from existing entry ... }; self.registry.merge(entry.clone()); self.registry.pending.push_back(entry); } } } ``` ### Interaction with Actor Watching The registry and watching system compose naturally: 1. Actor A resolves name "service-X" → gets address B on Node 2. 2. Actor A calls `ctx.watch(B)`. 3. Node 2 dies. Actor A receives `ActorExited { addr: B, reason: NodeDown }`. 4. A supervisor re-spawns "service-X" on Node 3 → new address C. 5. The supervisor calls `register_name("service-X", C)`. 6. Gossip propagates the update. 7. Actor A (or anyone) calls `resolve_name("service-X")` → gets address C. 8. Actor A calls `ctx.watch(C)` to resume monitoring. ### Tombstone Garbage Collection Tombstones accumulate over time. GC strategy: - Tombstones older than `tombstone_ttl` (default: 1 hour of logical clock ticks) are eligible for removal. - GC runs periodically (e.g., every 1000 ticks). - A tombstone is only removed if it has been fully disseminated (dissemination count >= threshold). ### Files Modified | File | Change | |------|--------| | `crates/distribution/src/registry.rs` | **New file**: `ClusterRegistry`, `RegistryEntry`, `RegistryEvent`, CRDT merge | | `crates/distribution/src/lib.rs` | `pub mod registry;` | | `crates/distribution/src/node.rs` | `register_name`, `unregister_name`, `resolve_name`, node death tombstoning | | `crates/distribution/src/swim/dissemination.rs` | `PiggybackPayload` extended with registry entries | | `src/actor.rs` | `register_name`/`resolve_name` on `ContextInner` (default no-op), `Ctx` wrappers | ### Tests - **register_and_resolve**: register a name, resolve it, verify correct address - **lww_conflict**: two nodes register same name concurrently, verify latest timestamp wins - **tombstone_propagation**: register name, unregister, verify tombstone propagates and resolve returns None - **node_death_tombstones**: 3-node cluster, register name on node B, kill node B, verify name is tombstoned on surviving nodes - **re_registration**: register name, unregister, re-register with new address, verify resolution - **gossip_convergence**: register name on node A, verify all nodes resolve it after gossip settles