use bytemuck::{Pod, Zeroable}; use swactor::{ActorAddress, ActorInterface, Message, Runtime}; #[repr(C)] #[derive(Pod, Zeroable)] struct Greeter { pub num_greeted: usize, } #[derive(Clone)] struct GreetMessage { name: String, addr: ActorAddress, } impl Message for GreetMessage {} impl ActorInterface for Greeter { fn handle(&mut self, ctx: &Runtime, msg: GreetMessage) { let res = GreetResponse(format!("Hello, {}!", msg.name)); if let Err(_) = ctx.send(res, msg.addr) { // no error handling } } } #[derive(Debug, Default, Clone)] struct GreetResponse(String); impl Message for GreetResponse {} fn main() { let rt = Runtime::new(); }