Commit graph

6 commits

Author SHA1 Message Date
Developer
ff8dd5d9e6 feat: actor watching — local death notifications
Add watch/unwatch API to the actor system so actors can monitor each
other's liveness. When a watched actor dies (panic or stop), watchers
receive an ActorExited notification via on_actor_exit().

- ExitReason enum (Stopped, Panicked, NodeDown) and ActorExited struct
- ContextInner::watch()/unwatch() + Ctx typed wrappers
- ActorInterface::on_actor_exit() default method (system message fallback)
- WatchRegistry in worker with bidirectional tracking
- Death notification dispatch as phase 5b in tick_once
- Runtime-level watch for external callers
- 10 behavioral tests in tests/watch_api.rs
- Design documents for OS features in docs/os-design/

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 17:44:06 +00:00
d817ad952f feat: distributed runtime (#30)
Major feature addition. For full details read `./docs/development_history/DISTRIBUTION.md`
2026-02-12 09:13:50 +00:00
ef08d3e7a5 feat: transport protocol (#27)
Address actors via ID, send messages over transport (TCP, QUIC, etc)
2026-02-09 19:05:37 +00:00
Zachery Aaron Shores-Chmielewski
6897d71e4b feat: refactor based on spectral spectral_analysis
Asking the agent to refactor to reduce spectral complexity, it worked. Trivial change, but this did reduce code complexity.
2026-02-07 17:36:45 +07:00
de0f3960f4 feat: docs and README (#13)
Update the docs and readme with all the changes we've made
2026-02-06 17:12:04 +00:00
Zachery Aaron Shores-Chmielewski
d3fdf9e550 feat: worker thread api (#6)
Make the worker thread api clearly seperated and ready for test harness
2026-02-06 21:45:19 +07:00