Trim runtime/worker/channel per coverage-fuzz findings; expand runtime_api tests; drop worker_benchmarks.
Signed-off-by: Zachery Aaron Shores-Chmielewski <zacheryasc@gmail.com>
Split the monolithic crate into a Cargo workspace with the Python and Wasm bindings as separate member crates.
- Cargo.toml: declare a `[workspace]` with members `.`/`crates/swactor-python`/`crates/swactor-wasm`, remove the `python` feature and pyo3 dependency, and change root crate-type from `["cdylib","rlib"]` to `["rlib"]`
- crates/swactor-python: new cdylib crate re-exporting the PyO3 bindings (Runtime/RuntimeConfig/RuntimeHandle/Inbox/Ctx/ActorAddress/RuntimeStats), depending on `swactor` + pyo3; pyproject.toml and uv.lock relocated here from the root
- crates/swactor-wasm: new cdylib crate moved from top-level `wasm/`, depending on `swactor` with `no_random` features
- src/actor.rs: widen `Actor::new`, `AnyActor`, `ContextInner`, and `Ctx::raw_inner` to `pub` so the separate binding crates can drive the runtime
- src/lib.rs: delete the in-tree `python` module and `#[pymodule]`, and gate the `no_random` RNG behind `all(feature = "no_random", not(feature = "getrandom"))`
- tools/: relocate package.json/package-lock.json; drop the now-duplicate `wasm/Cargo.lock`
Signed-off-by: Zachery Aaron Shores-Chmielewski <zacheryasc@gmail.com>
Asking the agent to refactor to reduce spectral complexity, it worked. Trivial change, but this did reduce code complexity.
Signed-off-by: Zachery Aaron Shores-Chmielewski <zacheryasc@gmail.com>
Refactoring to logically separate component modules in order to make it easier to develop tests, metrics, tracing, etc.
Signed-off-by: Zachery Aaron Shores-Chmielewski <zacheryasc@gmail.com>
Adds some basic benchmarking, stress tests. They still need to be properly examined to ensure they are testing the correct properties, but fit for "good enough". Implements the HybridChannel type, which features a channel buffer that can withstand overflows. It does so by providing a dequeue behind a mutex. Without overflow, will push messages into the lock free ArrayQueue implemented by crossbeam_queue; when that buffer fills, will use the locking portion provided by the Mutex<VecDequeue>.
In the future we can even further optimize this, perhaps with some linked list implementations of lock-free channels, but, like the benchmarks, this fits the "good enough" bar for now.
Signed-off-by: Zachery Aaron Shores-Chmielewski <zacheryasc@gmail.com>