test(wasm-actor): cycle 81 — bitwise NOT, MT stop, i64 extend, tick interleave fuzz (360 tests)

Added 5 tests: bitwise NOT each byte, stop on MT runtime, i64 extend operations,
5 sequential runtimes, random tick/message interleaving property test.
No new bugs found.

Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
This commit is contained in:
Claude 2026-02-13 10:49:09 +00:00
parent 834373afd0
commit ff599a526c

View file

@ -11605,4 +11605,137 @@ fn broadcast_to_ten_actors() {
let msgs: Vec<Vec<u8>> = std::iter::from_fn(|| inbox.try_recv().map(|m| m.0)).collect();
assert_eq!(msgs.len(), 10);
assert!(msgs.iter().all(|m| m == b"broadcast"));
}
// ── Cycle 81 ─────────────────────────────────────────────────────────────────
// Guest that does bitwise NOT on each byte
#[test]
fn guest_bitwise_not_each_byte() {
let wat = r#"(module
(import "swactor" "send" (func $send (param i32 i32 i32)))
(memory (export "memory") 1)
(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
(func (export "handle") (param $ptr i32) (param $len i32)
(local $i i32)
(if (i32.lt_u (local.get $len) (i32.const 33)) (then return))
;; NOT each byte in the payload portion
(local.set $i (i32.const 32))
(block $exit
(loop $loop
(br_if $exit (i32.ge_u (local.get $i) (local.get $len)))
(i32.store8
(i32.add (local.get $ptr) (local.get $i))
(i32.xor
(i32.load8_u (i32.add (local.get $ptr) (local.get $i)))
(i32.const 0xFF)))
(local.set $i (i32.add (local.get $i) (i32.const 1)))
(br $loop)
)
)
(call $send
(local.get $ptr)
(i32.add (local.get $ptr) (i32.const 32))
(i32.sub (local.get $len) (i32.const 32)))
)
)"#;
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
.build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, framed_msg(inbox.addr(), &[0x00, 0xFF, 0x55, 0xAA])).unwrap();
rt.tick();
let resp = inbox.try_recv().expect("NOT response");
assert_eq!(resp.0, vec![0xFF, 0x00, 0xAA, 0x55]);
}
// Stop actor during multi-threaded runtime (MT stop)
#[test]
fn stop_wasm_actor_on_mt_runtime() {
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, guest_wasm("echo")).build().unwrap();
let mut cfg = RuntimeConfig::default();
cfg.num_threads = 2;
let rt = Runtime::new(cfg);
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, framed_msg(inbox.addr(), b"mt")).unwrap();
let handle = rt.run().unwrap();
std::thread::sleep(std::time::Duration::from_millis(100));
// Drain inbox
let mut count = 0;
for _ in 0..20 {
count += std::iter::from_fn(|| inbox.try_recv()).count();
if count >= 1 { break; }
std::thread::sleep(std::time::Duration::from_millis(50));
}
handle.shutdown();
assert_eq!(count, 1, "echo received on MT runtime");
}
// Guest with i64 extend operations
#[test]
fn guest_i64_extend_operations() {
let wat = r#"(module
(memory (export "memory") 1)
(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
(func (export "handle") (param $ptr i32) (param $len i32)
;; i64.extend_i32_s: sign-extend 32-bit -1 to 64-bit
(i64.store (local.get $ptr)
(i64.extend_i32_s (i32.const -1)))
)
)"#;
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
.build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, ByteMessage(vec![0u8; 8])).unwrap();
rt.tick();
}
// 5 runtimes running sequentially, each with a WASM actor
#[test]
fn five_sequential_runtimes() {
let engine = SharedEngine::new().unwrap();
for i in 0..5u8 {
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let actor = WasmActorBuilder::new(engine.clone(), guest_wasm("echo")).build().unwrap();
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, framed_msg(inbox.addr(), &[i])).unwrap();
rt.tick();
assert_eq!(inbox.try_recv().unwrap().0, vec![i]);
// runtime dropped here
}
}
// Property: any combination of ticks and messages never panics
proptest! {
#[test]
fn prop_random_tick_message_interleaving(
ops in proptest::collection::vec(
proptest::bool::ANY, // true = send, false = tick
1..30
)
) {
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, guest_wasm("silent")).build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let addr = rt.spawn(actor).unwrap();
for send in &ops {
if *send {
let _ = rt.send_to(addr, ByteMessage(vec![1, 2, 3]));
} else {
rt.tick();
}
}
}
}