test(wasm-actor): cycle 62 — self-send budget, empty module, static alloc, 32KB echo (270 tests)
Added 5 tests: self-send loop bounded by budget, empty module missing exports, static alloc same pointer echoes, two engines two runtimes cross-combo, 32KB payload round-trip. No new bugs found. Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
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@ -9086,3 +9086,141 @@ proptest! {
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assert_eq!(msgs.len(), n, "each actor echoes one message");
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assert_eq!(msgs.len(), n, "each actor echoes one message");
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}
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}
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}
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}
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// ── Cycle 62 ─────────────────────────────────────────────────────────────────
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// Guest that sends to itself (creates a feedback loop bounded by budget)
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#[test]
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fn self_send_loop_bounded_by_budget_detailed() {
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// Similar to existing self_send test but with budget=2 and counting carefully
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, guest_wasm("echo")).build().unwrap();
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let mut cfg = RuntimeConfig::default();
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cfg.actor_message_budget = 2;
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let rt = Runtime::new(cfg);
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let addr = rt.spawn(actor).unwrap();
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// Echo actor echoes to the dest address embedded in the payload's first 32 bytes
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// If we send framed_msg(addr, b"X"), the echo goes back to addr — self-loop!
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rt.send_to(addr, framed_msg(&addr, b"X")).unwrap();
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// Each tick processes up to budget=2 messages
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for _ in 0..5 {
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rt.tick();
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}
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// Actor should still be alive (no crash) — the loop is infinite but budget-bounded
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}
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// Guest module that is an empty module (no memory, no functions)
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#[test]
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fn empty_module_missing_all_exports() {
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let wat = "(module)";
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let engine = SharedEngine::new().unwrap();
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let result = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap()).build();
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assert!(result.is_err(), "module with no exports should fail to build");
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let err = result.err().unwrap();
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let err_msg = format!("{}", err);
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assert!(err_msg.contains("memory") || err_msg.contains("alloc"),
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"error should mention missing export: {err_msg}");
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}
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// Guest where alloc always returns the same pointer — repeated overwrites
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#[test]
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fn guest_static_alloc_same_pointer_echoes_each_msg() {
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let engine = SharedEngine::new().unwrap();
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// Build a custom guest that always returns ptr 1024 from alloc
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let wat = r#"(module
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(import "swactor" "send" (func $send (param i32 i32 i32)))
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(memory (export "memory") 1)
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(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
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(func (export "handle") (param $ptr i32) (param $len i32)
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;; Use first 32 bytes as dest, rest as payload
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(if (i32.ge_u (local.get $len) (i32.const 33))
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(then
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(call $send
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(local.get $ptr)
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(i32.add (local.get $ptr) (i32.const 32))
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(i32.sub (local.get $len) (i32.const 32))
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)
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)
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)
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)
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)"#;
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let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
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.build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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// Each message goes to same ptr=1024, overwriting previous data
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rt.send_to(addr, framed_msg(inbox.addr(), b"first")).unwrap();
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rt.send_to(addr, framed_msg(inbox.addr(), b"second")).unwrap();
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rt.tick();
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let msgs: Vec<Vec<u8>> = std::iter::from_fn(|| inbox.try_recv().map(|m| m.0)).collect();
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assert_eq!(msgs.len(), 2, "both messages processed");
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// Since same pointer, second alloc overwrites first, but outbox snapshots data at send time
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assert_eq!(msgs[0], b"first");
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assert_eq!(msgs[1], b"second");
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}
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// Multiple engines, multiple runtimes, cross-combination
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#[test]
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fn two_engines_two_runtimes_cross_combination() {
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let engine_a = SharedEngine::new().unwrap();
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let engine_b = SharedEngine::new().unwrap();
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let rt1 = Runtime::new(RuntimeConfig::default());
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let rt2 = Runtime::new(RuntimeConfig::default());
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// Actor from engine_a on rt1
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let a1 = WasmActorBuilder::new(engine_a.clone(), guest_wasm("echo")).build().unwrap();
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// Actor from engine_b on rt2
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let a2 = WasmActorBuilder::new(engine_b.clone(), guest_wasm("echo")).build().unwrap();
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// Actor from engine_a on rt2
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let a3 = WasmActorBuilder::new(engine_a, guest_wasm("silent")).build().unwrap();
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// Actor from engine_b on rt1
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let a4 = WasmActorBuilder::new(engine_b, guest_wasm("double")).build().unwrap();
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let inbox1 = rt1.new_inbox::<ByteMessage>().unwrap();
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let inbox2 = rt2.new_inbox::<ByteMessage>().unwrap();
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let addr1 = rt1.spawn(a1).unwrap();
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let addr4 = rt1.spawn(a4).unwrap();
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let addr2 = rt2.spawn(a2).unwrap();
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let _addr3 = rt2.spawn(a3).unwrap();
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rt1.send_to(addr1, framed_msg(inbox1.addr(), b"e1")).unwrap();
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rt1.send_to(addr4, framed_msg(inbox1.addr(), b"d1")).unwrap();
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rt2.send_to(addr2, framed_msg(inbox2.addr(), b"e2")).unwrap();
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rt1.tick();
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rt2.tick();
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let msgs1: Vec<_> = std::iter::from_fn(|| inbox1.try_recv().map(|m| m.0)).collect();
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let msgs2: Vec<_> = std::iter::from_fn(|| inbox2.try_recv().map(|m| m.0)).collect();
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// rt1: echo(e1) + double(d1) = 1 + 2 = 3
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assert_eq!(msgs1.len(), 3);
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// rt2: echo(e2) = 1
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assert_eq!(msgs2.len(), 1);
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assert_eq!(msgs2[0], b"e2");
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}
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// 32KB payload stress test — echoes correctly
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#[test]
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fn thirty_two_kb_payload_echo() {
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, guest_wasm("echo")).build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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let payload: Vec<u8> = (0..32768u32).map(|i| (i % 199) as u8).collect();
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rt.send_to(addr, framed_msg(inbox.addr(), &payload)).unwrap();
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rt.tick();
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let resp = inbox.try_recv().expect("32KB echo");
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assert_eq!(resp.0.len(), 32768);
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assert_eq!(resp.0, payload);
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}
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