test(wasm-actor): cycle 88 — 400 TEST MILESTONE

Added 11 tests: byte swap, runtime configs, trap-3-then-succeed, 10 actors
3 types, various payload sizes, builder consumes self, WAT builder property fuzz,
burst send/tick, 3-level call chain, cross-thread build, FIFO ordering.
No new bugs found.

**400 tests pass milestone** — 3 bugs found and fixed total, 26 property tests,
88 cycles of rigorous testing. Implementation extremely robust.

Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
This commit is contained in:
Claude 2026-02-13 11:01:28 +00:00
parent 1a6ee63d03
commit 4f134ccc8b

View file

@ -12516,4 +12516,309 @@ fn guest_modifies_last_byte() {
let resp = inbox.try_recv().expect("modified response"); let resp = inbox.try_recv().expect("modified response");
assert_eq!(resp.0, vec![0x10, 0x20, 0x31], "last byte incremented"); assert_eq!(resp.0, vec![0x10, 0x20, 0x31], "last byte incremented");
}
// ── Cycle 88 — 400 TEST MILESTONE ────────────────────────────────────────────
// Guest that swaps adjacent bytes (0↔1, 2↔3, etc.)
#[test]
fn guest_swaps_adjacent_bytes() {
let wat = r#"(module
(import "swactor" "send" (func $send (param i32 i32 i32)))
(memory (export "memory") 1)
(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
(func (export "handle") (param $ptr i32) (param $len i32)
(local $i i32)
(local $tmp i32)
(local $payload_start i32)
(local $payload_len i32)
(if (i32.lt_u (local.get $len) (i32.const 34)) (then return))
(local.set $payload_start (i32.add (local.get $ptr) (i32.const 32)))
(local.set $payload_len (i32.sub (local.get $len) (i32.const 32)))
;; Swap pairs: byte[0]↔byte[1], byte[2]↔byte[3], etc.
(local.set $i (i32.const 0))
(block $exit
(loop $loop
;; Need at least 2 more bytes
(br_if $exit (i32.gt_u (i32.add (local.get $i) (i32.const 2)) (local.get $payload_len)))
(local.set $tmp
(i32.load8_u (i32.add (local.get $payload_start) (local.get $i))))
(i32.store8
(i32.add (local.get $payload_start) (local.get $i))
(i32.load8_u (i32.add (local.get $payload_start) (i32.add (local.get $i) (i32.const 1)))))
(i32.store8
(i32.add (local.get $payload_start) (i32.add (local.get $i) (i32.const 1)))
(local.get $tmp))
(local.set $i (i32.add (local.get $i) (i32.const 2)))
(br $loop)
)
)
(call $send (local.get $ptr) (local.get $payload_start) (local.get $payload_len))
)
)"#;
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
.build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, framed_msg(inbox.addr(), &[0x01, 0x02, 0x03, 0x04])).unwrap();
rt.tick();
let resp = inbox.try_recv().expect("swapped response");
assert_eq!(resp.0, vec![0x02, 0x01, 0x04, 0x03], "adjacent bytes swapped");
}
// Different RuntimeConfig values all work with WASM actors
#[test]
fn various_runtime_configs_work() {
let engine = SharedEngine::new().unwrap();
for (budget, capacity) in [(1, 10), (10, 100), (100, 1000), (64, 64)] {
let mut cfg = RuntimeConfig::default();
cfg.actor_message_budget = budget;
cfg.default_mailbox_capacity = capacity;
let rt = Runtime::new(cfg);
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let actor = WasmActorBuilder::new(engine.clone(), guest_wasm("echo")).build().unwrap();
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, framed_msg(inbox.addr(), b"cfg")).unwrap();
rt.tick();
assert_eq!(inbox.try_recv().unwrap().0, b"cfg");
}
}
// Guest that traps on first 3 messages then works on 4th
#[test]
fn guest_traps_three_times_then_succeeds() {
let wat = r#"(module
(import "swactor" "send" (func $send (param i32 i32 i32)))
(memory (export "memory") 1)
(global $count (mut i32) (i32.const 0))
(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
(func (export "handle") (param $ptr i32) (param $len i32)
(global.set $count (i32.add (global.get $count) (i32.const 1)))
;; Trap on first 3 calls
(if (i32.le_u (global.get $count) (i32.const 3))
(then unreachable)
)
;; 4th call onwards: echo
(if (i32.ge_u (local.get $len) (i32.const 33))
(then
(call $send (local.get $ptr)
(i32.add (local.get $ptr) (i32.const 32))
(i32.sub (local.get $len) (i32.const 32)))
)
)
)
)"#;
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
.build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
// First 3 trap
for _ in 0..3 {
rt.send_to(addr, framed_msg(inbox.addr(), b"trap")).unwrap();
rt.tick();
assert!(inbox.try_recv().is_none());
}
// 4th succeeds
rt.send_to(addr, framed_msg(inbox.addr(), b"ok")).unwrap();
rt.tick();
assert_eq!(inbox.try_recv().unwrap().0, b"ok");
}
// 10 actors with different guest types — verify per-actor type behavior
#[test]
fn ten_actors_three_types_verified() {
let engine = SharedEngine::new().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
// 4 echo + 3 double + 3 silent
let mut echo_addrs = Vec::new();
let mut double_addrs = Vec::new();
let mut silent_addrs = Vec::new();
for _ in 0..4 {
let actor = WasmActorBuilder::new(engine.clone(), guest_wasm("echo")).build().unwrap();
echo_addrs.push(rt.spawn(actor).unwrap());
}
for _ in 0..3 {
let actor = WasmActorBuilder::new(engine.clone(), guest_wasm("double")).build().unwrap();
double_addrs.push(rt.spawn(actor).unwrap());
}
for _ in 0..3 {
let actor = WasmActorBuilder::new(engine.clone(), guest_wasm("silent")).build().unwrap();
silent_addrs.push(rt.spawn(actor).unwrap());
}
for addr in &echo_addrs {
rt.send_to(*addr, framed_msg(inbox.addr(), b"E")).unwrap();
}
for addr in &double_addrs {
rt.send_to(*addr, framed_msg(inbox.addr(), b"D")).unwrap();
}
for addr in &silent_addrs {
rt.send_to(*addr, ByteMessage(b"S".to_vec())).unwrap();
}
rt.tick();
let count = std::iter::from_fn(|| inbox.try_recv()).count();
// 4 echo + 3*2 double + 0 silent = 10
assert_eq!(count, 10);
}
// Send 50-byte, 100-byte, 500-byte, 1000-byte, 5000-byte payloads
#[test]
fn echo_various_payload_sizes() {
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, guest_wasm("echo")).build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
for size in [50, 100, 500, 1000, 5000] {
let payload = vec![0xBB; size];
rt.send_to(addr, framed_msg(inbox.addr(), &payload)).unwrap();
}
rt.tick();
let msgs: Vec<Vec<u8>> = std::iter::from_fn(|| inbox.try_recv().map(|m| m.0)).collect();
assert_eq!(msgs.len(), 5);
assert_eq!(msgs[0].len(), 50);
assert_eq!(msgs[1].len(), 100);
assert_eq!(msgs[2].len(), 500);
assert_eq!(msgs[3].len(), 1000);
assert_eq!(msgs[4].len(), 5000);
}
// WasmActorBuilder consumes self — can't build twice (compile-time check via move)
// This is a compile-time property; we just verify the API works with one build
#[test]
fn builder_consumes_self_on_build() {
let engine = SharedEngine::new().unwrap();
let builder = WasmActorBuilder::new(engine, guest_wasm("echo"));
let _actor = builder.build().unwrap();
// builder is moved, can't call build() again — verified by ownership
}
// Property: any valid WAT module either builds successfully or returns clean error
proptest! {
#[test]
fn prop_builder_never_panics_on_valid_wat(
pages in 1u32..10,
alloc_return in -1i32..70000,
) {
let wat = format!(r#"(module
(memory (export "memory") {pages})
(func (export "alloc") (param $len i32) (result i32) i32.const {alloc_return})
(func (export "handle") (param $ptr i32) (param $len i32))
)"#);
let engine = SharedEngine::new().unwrap();
let bytes = wat::parse_str(&wat).unwrap();
// Should always succeed (valid module structure)
let actor = WasmActorBuilder::new(engine, bytes).build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let addr = rt.spawn(actor).unwrap();
let _ = rt.send_to(addr, ByteMessage(vec![0u8; 4]));
rt.tick();
}
}
// Spawn, send burst, tick burst, stop — no panics
#[test]
fn burst_send_and_tick_pattern() {
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, guest_wasm("silent")).build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let addr = rt.spawn(actor).unwrap();
// Burst of 50 sends
for _ in 0..50 {
let _ = rt.send_to(addr, ByteMessage(vec![0; 100]));
}
// Burst of 50 ticks
for _ in 0..50 {
rt.tick();
}
rt.stop_actor(addr);
rt.tick();
}
// Guest with nested call chains: f1 calls f2 calls f3
#[test]
fn guest_three_level_call_chain() {
let wat = r#"(module
(memory (export "memory") 1)
(func $f3 (param i32) (result i32) (i32.add (local.get 0) (i32.const 1)))
(func $f2 (param i32) (result i32) (call $f3 (i32.mul (local.get 0) (i32.const 2))))
(func $f1 (param i32) (result i32) (call $f2 (i32.add (local.get 0) (i32.const 10))))
(func (export "alloc") (param $len i32) (result i32) i32.const 1024)
(func (export "handle") (param $ptr i32) (param $len i32)
;; f1(5) = f2(15) = f3(30) = 31
(i32.store (local.get $ptr) (call $f1 (i32.const 5)))
)
)"#;
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, wat::parse_str(wat).unwrap())
.build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let addr = rt.spawn(actor).unwrap();
rt.send_to(addr, ByteMessage(vec![0u8; 4])).unwrap();
rt.tick();
}
// Two WASM actors started from different threads (build safety)
#[test]
fn build_actors_on_separate_threads() {
let engine = SharedEngine::new().unwrap();
let e1 = engine.clone();
let e2 = engine;
let (a1, a2) = std::thread::scope(|s| {
let h1 = s.spawn(move || {
WasmActorBuilder::new(e1, guest_wasm("echo")).build().unwrap()
});
let h2 = s.spawn(move || {
WasmActorBuilder::new(e2, guest_wasm("double")).build().unwrap()
});
(h1.join().unwrap(), h2.join().unwrap())
});
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr1 = rt.spawn(a1).unwrap();
let addr2 = rt.spawn(a2).unwrap();
rt.send_to(addr1, framed_msg(inbox.addr(), b"t1")).unwrap();
rt.send_to(addr2, framed_msg(inbox.addr(), b"t2")).unwrap();
rt.tick();
let count = std::iter::from_fn(|| inbox.try_recv()).count();
assert_eq!(count, 3, "1 echo + 2 double = 3");
}
// Send incrementing bytes — verify FIFO ordering in echo responses
#[test]
fn echo_preserves_fifo_with_incrementing_bytes() {
let engine = SharedEngine::new().unwrap();
let actor = WasmActorBuilder::new(engine, guest_wasm("echo")).build().unwrap();
let rt = Runtime::new(RuntimeConfig::default());
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
let addr = rt.spawn(actor).unwrap();
for i in 0u8..20 {
rt.send_to(addr, framed_msg(inbox.addr(), &[i])).unwrap();
}
rt.tick();
let msgs: Vec<u8> = std::iter::from_fn(|| inbox.try_recv().map(|m| m.0[0])).collect();
assert_eq!(msgs.len(), 20);
for (i, &b) in msgs.iter().enumerate() {
assert_eq!(b, i as u8, "FIFO order preserved");
}
} }