feat: stress tests, expanded benchmarks, and research extension
Cycle 2 of the competitor analysis improvement loop. Research additions: - Kameo: async on tokio, dual bounded/unbounded mailbox (default 64), Erlang-style supervision links, vtable dispatch - Actix: custom Vyukov lock-free MPSC queue (why it's fastest), 256-message assertion guard (validates our budget), Context-as-Future New stress tests (6): - Message ordering preserved under small budget (budget=8) - Multi-threaded: 50 senders × 100 msgs to one receiver (4 threads) - Concurrent spawn+send of 200 actors (4 threads) - 50-level chain spawning across 2 workers - Panic isolation: 10 panicking + 10 healthy actors (4 threads) - Sustained throughput: 10 batches of 100 msgs with interleaved ticks New benchmark groups: - msg_size: throughput and send_latency by message size (8B-4KB) - contention: fanin (1-100 senders), cross_worker (1-4 threads) All 57 tests pass (51 runtime_api + 5 transport + 1 doctest). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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4 changed files with 515 additions and 2 deletions
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@ -2,7 +2,7 @@
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## Current Stage: Phase 1 — Research + First Improvement Cycle
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## Current Stage: Phase 1 — Research + First Improvement Cycle
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### Status: Cycle 1 COMPLETE
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### Status: Cycle 2 COMPLETE
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## Plan Overview
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## Plan Overview
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1. **Phase 0**: Codebase audit — understand current swactor architecture, existing tests, benchmarks ✅
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1. **Phase 0**: Codebase audit — understand current swactor architecture, existing tests, benchmarks ✅
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@ -26,6 +26,24 @@
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- **Fixes**: Updated RuntimeConfig struct literals across crates (python, runtime-dashboard, mt_benchmarks)
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- **Fixes**: Updated RuntimeConfig struct literals across crates (python, runtime-dashboard, mt_benchmarks)
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- **Result**: 45 tests pass (42 original + 3 new), all workspace crates compile
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- **Result**: 45 tests pass (42 original + 3 new), all workspace crates compile
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### Cycle 2: Stress Tests, Benchmarks, Research Expansion
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- **Research**: Added Kameo and Actix analysis to synthesis
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- Actix uses custom Vyukov lock-free MPSC queue (why it's fastest)
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- Kameo has dual bounded/unbounded mailbox, default capacity 64
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- Both use vtable dispatch (not Box<dyn Any> downcast)
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- Actix has 256-message assertion guard (validates our budget approach)
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- **Stress tests**: 6 new tests
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- `message_ordering_preserved_under_budget` — FIFO order with budget=8
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- `mt_stress_many_senders_one_receiver` — 50 senders × 100 msgs, 4 threads
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- `mt_stress_concurrent_spawn_and_send` — 200 concurrent spawn+send, 4 threads
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- `mt_chain_spawning_under_load` — 50-level chain across 2 workers
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- `mt_panic_isolation_under_load` — 10 panicking + 10 healthy actors, 4 threads
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- `sustained_throughput_does_not_drop_messages` — 10 batches × 100 msgs
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- **Benchmarks**: 2 new benchmark groups
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- `msg_size`: throughput and send_latency by message size (8B-4KB)
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- `contention`: fanin (1-100 senders to 1 sink), cross_worker (1-4 threads)
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- **Result**: 51 tests pass (42 original + 3 fairness + 6 stress), all workspace compiles
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### Research Notes
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### Research Notes
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- Full analysis in `CLAUDE/notes/research_synthesis.md`
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- Full analysis in `CLAUDE/notes/research_synthesis.md`
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- Baseline benchmarks in `CLAUDE/notes/baseline_benchmarks.md`
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- Baseline benchmarks in `CLAUDE/notes/baseline_benchmarks.md`
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@ -88,3 +88,39 @@ until A finishes. Every other runtime studied prevents this:
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4. Global queue interval checking (reduce contention)
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4. Global queue interval checking (reduce contention)
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5. Loom-style testing for lock-free code
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5. Loom-style testing for lock-free code
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6. Single allocation per actor context (hot/cold layout)
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6. Single allocation per actor context (hot/cold layout)
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## Additional Frameworks Studied (Cycle 2)
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### Kameo (v0.19)
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- Fully async on tokio, one task per actor
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- Dual mailbox: bounded (default 64) or unbounded tokio mpsc channels
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- Proper backpressure via bounded mpsc sender blocking
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- Typed signals (no Box<dyn Any>) — vtable dispatch, no downcast failures
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- Erlang-style links for supervision (`on_link_died`)
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- `on_panic` hook can restart actor (vs swactor's permanent poisoning)
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- Bugs: deadlocks in link establishment, leaked ActorRef preventing stop
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### Actix (v0.13)
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- Context-as-Future model — each actor is a single pollable Future on an Arbiter
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- **Custom Vyukov lock-free MPSC queue** (not tokio channels) — push is single atomic_swap
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- Default mailbox capacity: 16 (tiny!)
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- `do_send()` bypasses capacity for internal notifications
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- Mailbox has 256-message assertion guard (similar to our budget approach!)
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- vtable dispatch via `Box<dyn EnvelopeProxy<A>>` — no Any downcast
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- SyncArbiter: crossbeam_channel thread pool for blocking actors
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- WHY FAST: custom MPSC queue, no async overhead for message processing,
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same-thread actors avoid cross-thread coordination, SmallVec for futures
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### Swactor Advantages (confirmed)
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- Synchronous tick model: deterministic, no async overhead, simulation-friendly
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- Hybrid channel: bounded ring + unbounded overflow = no message loss
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- Per-actor message budget: validated by BEAM (4000 reds), tokio (128 ops), actix (256 assert)
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- No tokio dependency: could run on bare metal
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- Detailed per-phase timing stats (6-phase TickTiming)
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### Swactor Weaknesses to Address
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- Box<dyn Any> downcast can fail silently → type mismatch tracking needed (have it)
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- No backpressure: senders never block → unbounded queue growth under sustained load
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- Panicked actors permanently poisoned → no recovery path
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- Spin/sleep backoff wastes CPU → condvar-based parking would be better
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- No supervision trees
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@ -367,5 +367,194 @@ fn fairness_benchmarks(c: &mut Criterion) {
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group.finish();
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group.finish();
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}
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}
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criterion_group!(benches, latency_benchmarks, throughput_benchmarks, fairness_benchmarks);
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// ---------------------------------------------------------------------------
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// Message size sensitivity benchmarks
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// ---------------------------------------------------------------------------
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/// Payload message of configurable size
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#[derive(Clone)]
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struct SizedMessage {
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_payload: Vec<u8>,
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}
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struct SizedSinkActor;
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impl ActorInterface for SizedSinkActor {
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type Incoming = SizedMessage;
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type Response = ();
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fn handle(&mut self, _ctx: &Ctx, _msg: SizedMessage) {}
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}
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fn message_size_benchmarks(c: &mut Criterion) {
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let mut group = c.benchmark_group("msg_size");
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// Throughput sensitivity to message size (8B, 64B, 256B, 1KB, 4KB)
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for size in [8usize, 64, 256, 1024, 4096] {
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let n = 10_000usize;
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group.throughput(Throughput::Bytes((n * size) as u64));
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group.bench_with_input(
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BenchmarkId::new("throughput", format!("{size}B")),
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&size,
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|b, &size| {
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b.iter_batched(
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let rt = Runtime::new(make_config(100, n + 100));
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let addr = rt.spawn(SizedSinkActor).unwrap();
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rt.tick();
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let msg = SizedMessage { _payload: vec![0u8; size] };
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for _ in 0..n {
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rt.send_to(addr, msg.clone()).unwrap();
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}
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rt
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},
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|rt| {
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for _ in 0..500 {
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rt.tick();
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}
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},
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BatchSize::LargeInput,
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);
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},
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);
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}
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// Send latency sensitivity to message size
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for size in [8usize, 64, 256, 1024, 4096] {
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group.bench_with_input(
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BenchmarkId::new("send_latency", format!("{size}B")),
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&size,
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|b, &size| {
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b.iter_batched(
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let rt = Runtime::new(make_config(100, 100_000));
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let addr = rt.spawn(SizedSinkActor).unwrap();
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rt.tick();
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let msg = SizedMessage { _payload: vec![0u8; size] };
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(rt, addr, msg)
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},
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|(rt, addr, msg)| {
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rt.send_to(addr, msg).unwrap();
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},
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BatchSize::SmallInput,
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);
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},
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);
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}
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group.finish();
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}
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// ---------------------------------------------------------------------------
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// Contention benchmarks (many-to-one fanin)
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// ---------------------------------------------------------------------------
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fn contention_benchmarks(c: &mut Criterion) {
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let mut group = c.benchmark_group("contention");
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// Many actors sending to one sink (fanin pattern)
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for num_senders in [1usize, 10, 50, 100] {
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let msgs_per_sender = 100usize;
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let total = num_senders * msgs_per_sender;
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group.throughput(Throughput::Elements(total as u64));
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group.bench_with_input(
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BenchmarkId::new("fanin", format!("{num_senders}_senders")),
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&num_senders,
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|b, &num_senders| {
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b.iter_batched(
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|| {
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let rt = Runtime::new(RuntimeConfig {
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max_actors: num_senders + 100,
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channel_buffer_size: total + 100,
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num_threads: 1,
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..Default::default()
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});
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let sink = rt.spawn(SinkActor).unwrap();
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// Create sender actors that forward to the sink
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let senders: Vec<_> = (0..num_senders)
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.map(|_| rt.spawn(NoopActor).unwrap())
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.collect();
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rt.tick(); // register all actors
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// Each "sender" just contributes messages aimed at the sink
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for _ in &senders {
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for i in 0..msgs_per_sender {
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rt.send_to(sink, CountMessage(i as u64)).unwrap();
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}
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}
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rt
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},
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|rt| {
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for _ in 0..200 {
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rt.tick();
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}
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},
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BatchSize::LargeInput,
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);
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},
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);
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}
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// Cross-worker vs same-worker delivery comparison
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for num_threads in [1usize, 2, 4] {
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let n = 10_000usize;
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group.throughput(Throughput::Elements(n as u64));
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group.bench_with_input(
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BenchmarkId::new("cross_worker", format!("{num_threads}t")),
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&num_threads,
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|b, &num_threads| {
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b.iter_custom(|iters| {
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let total = iters as usize * n;
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let rt = Runtime::new(RuntimeConfig {
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num_threads,
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max_actors: 100,
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channel_buffer_size: total + 1024,
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..Default::default()
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});
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let inbox = rt.new_inbox::<PongMessage>().unwrap();
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let addr = rt.spawn(EchoActor).unwrap();
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for _ in 0..total {
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rt.send_to(addr, PingMessage { reply_to: *inbox.addr() }).unwrap();
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}
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if num_threads < 2 {
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let start = std::time::Instant::now();
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for _ in 0..(total * 2) {
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rt.tick();
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}
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start.elapsed()
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} else {
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let start = std::time::Instant::now();
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let handle = rt.run().unwrap();
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let mut received = 0u64;
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let deadline = std::time::Instant::now()
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+ std::time::Duration::from_secs(30);
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while received < iters {
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if inbox.try_recv().is_some() {
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received += 1;
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} else if std::time::Instant::now() > deadline {
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panic!("Timed out");
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} else {
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std::hint::spin_loop();
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}
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}
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let elapsed = start.elapsed();
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handle.shutdown();
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handle.join();
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elapsed
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}
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});
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},
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);
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}
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group.finish();
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}
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criterion_group!(
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benches,
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latency_benchmarks,
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throughput_benchmarks,
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fairness_benchmarks,
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message_size_benchmarks,
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contention_benchmarks,
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);
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criterion_main!(benches);
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criterion_main!(benches);
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@ -1278,3 +1278,273 @@ fn budget_messages_drain_across_multiple_ticks() {
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let processed = counter.load(Ordering::SeqCst);
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let processed = counter.load(Ordering::SeqCst);
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assert_eq!(processed, 200, "all messages should eventually be processed across ticks");
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assert_eq!(processed, 200, "all messages should eventually be processed across ticks");
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}
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}
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// ═══════════════════════════════════════════════════════════════════════════
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// Stress Tests
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// ═══════════════════════════════════════════════════════════════════════════
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#[test]
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fn message_ordering_preserved_under_budget() {
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// Given: a CounterActor processing messages with a small budget
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let rt = Runtime::new(RuntimeConfig {
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actor_message_budget: 8,
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..Default::default()
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});
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let addr = rt.spawn(CounterActor { count: 0 }).unwrap();
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let inbox = rt.new_inbox::<Count>().unwrap();
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// When: 100 messages are sent and processed across many ticks
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for _ in 0..100 {
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rt.send_to(addr, Increment { reply_to: *inbox.addr() }).unwrap();
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}
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for _ in 0..50 {
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rt.tick();
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}
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// Then: replies arrive in FIFO order (Count(1), Count(2), ..., Count(100))
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let replies: Vec<_> = std::iter::from_fn(|| inbox.try_recv()).collect();
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assert_eq!(replies.len(), 100, "all 100 messages should be delivered");
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for (i, reply) in replies.iter().enumerate() {
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assert_eq!(
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*reply,
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Count(i + 1),
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"message ordering must be preserved under budget; expected Count({}) at position {i}",
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i + 1
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);
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}
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}
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#[test]
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fn mt_stress_many_senders_one_receiver() {
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// Given: 4 threads, 50 senders each sending 100 messages to one receiver
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let rt = Runtime::new(RuntimeConfig {
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num_threads: 4,
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max_actors: 5_000,
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channel_buffer_size: 10_000,
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..Default::default()
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});
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let total_senders = 50;
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let msgs_per_sender = 100;
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let total_expected = total_senders * msgs_per_sender;
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let counter = Arc::new(AtomicUsize::new(0));
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let inbox = rt.new_inbox::<Pong>().unwrap();
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let receiver = rt.spawn(CountingPingActor { counter: counter.clone() }).unwrap();
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// Spawn senders and send messages
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for _ in 0..total_senders {
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for _ in 0..msgs_per_sender {
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rt.send_to(receiver, Ping { reply_to: *inbox.addr() }).unwrap();
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}
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}
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// When: runtime runs in background
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let handle = rt.run().unwrap();
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// Then: all messages are eventually processed
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let deadline = std::time::Instant::now() + std::time::Duration::from_secs(5);
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loop {
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let processed = counter.load(Ordering::SeqCst);
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if processed >= total_expected {
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break;
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}
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if std::time::Instant::now() > deadline {
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let processed = counter.load(Ordering::SeqCst);
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handle.shutdown();
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handle.join();
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panic!(
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||||||
|
"Timed out: only {processed}/{total_expected} messages processed in 5s"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(10));
|
||||||
|
}
|
||||||
|
|
||||||
|
handle.shutdown();
|
||||||
|
handle.join();
|
||||||
|
let final_count = counter.load(Ordering::SeqCst);
|
||||||
|
assert_eq!(
|
||||||
|
final_count, total_expected,
|
||||||
|
"all {total_expected} messages should be processed"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn mt_stress_concurrent_spawn_and_send() {
|
||||||
|
// Given: a multi-threaded runtime
|
||||||
|
let rt = Runtime::new(RuntimeConfig {
|
||||||
|
num_threads: 4,
|
||||||
|
max_actors: 5_000,
|
||||||
|
channel_buffer_size: 10_000,
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
let inbox = rt.new_inbox::<Pong>().unwrap();
|
||||||
|
let inbox_addr = *inbox.addr();
|
||||||
|
|
||||||
|
// Spawn 200 actors and immediately send them messages before any ticks
|
||||||
|
let mut addrs = Vec::new();
|
||||||
|
for _ in 0..200 {
|
||||||
|
let addr = rt.spawn(PingPongActor).unwrap();
|
||||||
|
rt.send_to(addr, Ping { reply_to: inbox_addr }).unwrap();
|
||||||
|
addrs.push(addr);
|
||||||
|
}
|
||||||
|
|
||||||
|
// When: runtime processes in background
|
||||||
|
let handle = rt.run().unwrap();
|
||||||
|
|
||||||
|
// Then: all 200 replies arrive
|
||||||
|
let deadline = std::time::Instant::now() + std::time::Duration::from_secs(5);
|
||||||
|
let mut received = 0;
|
||||||
|
while received < 200 {
|
||||||
|
if inbox.try_recv().is_some() {
|
||||||
|
received += 1;
|
||||||
|
} else if std::time::Instant::now() > deadline {
|
||||||
|
handle.shutdown();
|
||||||
|
handle.join();
|
||||||
|
panic!("Timed out: only {received}/200 replies received in 5s");
|
||||||
|
} else {
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
handle.shutdown();
|
||||||
|
handle.join();
|
||||||
|
assert_eq!(received, 200, "all 200 concurrent spawn+send pairs should complete");
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn mt_chain_spawning_under_load() {
|
||||||
|
// Given: a multi-threaded runtime with a chain actor
|
||||||
|
let rt = Runtime::new(RuntimeConfig {
|
||||||
|
num_threads: 2,
|
||||||
|
max_actors: 5_000,
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
let addr = rt.spawn(ChainActor).unwrap();
|
||||||
|
let inbox = rt.new_inbox::<Done>().unwrap();
|
||||||
|
|
||||||
|
// When: we trigger a 50-level chain that will spawn actors across workers
|
||||||
|
rt.send_to(
|
||||||
|
addr,
|
||||||
|
ChainMsg { remaining: 50, depth: 0, reply_to: *inbox.addr() },
|
||||||
|
)
|
||||||
|
.unwrap();
|
||||||
|
let handle = rt.run().unwrap();
|
||||||
|
|
||||||
|
// Then: the chain completes despite actors being on different workers
|
||||||
|
let deadline = std::time::Instant::now() + std::time::Duration::from_secs(5);
|
||||||
|
let mut reply = None;
|
||||||
|
while reply.is_none() {
|
||||||
|
if let Some(msg) = inbox.try_recv() {
|
||||||
|
reply = Some(msg);
|
||||||
|
} else if std::time::Instant::now() > deadline {
|
||||||
|
handle.shutdown();
|
||||||
|
handle.join();
|
||||||
|
panic!("Timed out waiting for chain completion");
|
||||||
|
} else {
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
handle.shutdown();
|
||||||
|
handle.join();
|
||||||
|
assert_eq!(
|
||||||
|
reply,
|
||||||
|
Some(Done(50)),
|
||||||
|
"50-level chain should complete across multiple workers"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn mt_panic_isolation_under_load() {
|
||||||
|
// Given: a 4-thread runtime with panicking and healthy actors
|
||||||
|
let rt = Runtime::new(RuntimeConfig {
|
||||||
|
num_threads: 4,
|
||||||
|
max_actors: 5_000,
|
||||||
|
channel_buffer_size: 10_000,
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
let counter = Arc::new(AtomicUsize::new(0));
|
||||||
|
let dummy = rt.new_inbox::<Pong>().unwrap();
|
||||||
|
|
||||||
|
// Spawn 10 panicking actors and 10 healthy counting actors
|
||||||
|
let mut panic_addrs = Vec::new();
|
||||||
|
let mut healthy_addrs = Vec::new();
|
||||||
|
for _ in 0..10 {
|
||||||
|
panic_addrs.push(rt.spawn(PanicActor).unwrap());
|
||||||
|
healthy_addrs.push(rt.spawn(CountingPingActor { counter: counter.clone() }).unwrap());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Trigger panics and send 100 messages to each healthy actor
|
||||||
|
for &addr in &panic_addrs {
|
||||||
|
rt.send_to(addr, PanicMsg).unwrap();
|
||||||
|
}
|
||||||
|
for &addr in &healthy_addrs {
|
||||||
|
for _ in 0..100 {
|
||||||
|
rt.send_to(addr, Ping { reply_to: *dummy.addr() }).unwrap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// When: runtime runs
|
||||||
|
let handle = rt.run().unwrap();
|
||||||
|
|
||||||
|
let deadline = std::time::Instant::now() + std::time::Duration::from_secs(5);
|
||||||
|
let expected = 10 * 100;
|
||||||
|
loop {
|
||||||
|
let processed = counter.load(Ordering::SeqCst);
|
||||||
|
if processed >= expected {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if std::time::Instant::now() > deadline {
|
||||||
|
let processed = counter.load(Ordering::SeqCst);
|
||||||
|
handle.shutdown();
|
||||||
|
handle.join();
|
||||||
|
panic!("Timed out: only {processed}/{expected} healthy messages processed");
|
||||||
|
}
|
||||||
|
std::thread::sleep(std::time::Duration::from_millis(10));
|
||||||
|
}
|
||||||
|
|
||||||
|
handle.shutdown();
|
||||||
|
handle.join();
|
||||||
|
|
||||||
|
// Then: all healthy actors processed all their messages despite panicking peers
|
||||||
|
let final_count = counter.load(Ordering::SeqCst);
|
||||||
|
assert_eq!(
|
||||||
|
final_count, expected,
|
||||||
|
"panicking actors should not affect healthy actors on other workers"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn sustained_throughput_does_not_drop_messages() {
|
||||||
|
// Given: a runtime processing messages in batches, simulating sustained load
|
||||||
|
let rt = Runtime::new(RuntimeConfig::default());
|
||||||
|
let counter = Arc::new(AtomicUsize::new(0));
|
||||||
|
let dummy = rt.new_inbox::<Pong>().unwrap();
|
||||||
|
let addr = rt.spawn(CountingPingActor { counter: counter.clone() }).unwrap();
|
||||||
|
|
||||||
|
// When: we send 10 batches of 100 messages, ticking between batches
|
||||||
|
for batch in 0..10 {
|
||||||
|
for _ in 0..100 {
|
||||||
|
rt.send_to(addr, Ping { reply_to: *dummy.addr() }).unwrap();
|
||||||
|
}
|
||||||
|
// Tick enough to process one budget worth per batch
|
||||||
|
for _ in 0..5 {
|
||||||
|
rt.tick();
|
||||||
|
}
|
||||||
|
// Verify progress is being made (not stuck)
|
||||||
|
let processed = counter.load(Ordering::SeqCst);
|
||||||
|
assert!(
|
||||||
|
processed > batch * 50,
|
||||||
|
"batch {batch}: should have made progress, only {processed} processed"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Drain remaining
|
||||||
|
for _ in 0..100 {
|
||||||
|
rt.tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Then: all 1000 messages are eventually processed
|
||||||
|
let total = counter.load(Ordering::SeqCst);
|
||||||
|
assert_eq!(total, 1000, "sustained load should not drop any messages");
|
||||||
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue