2026-02-13 07:42:44 +00:00
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use swactor::actor::{ActorAddress, ActorInterface};
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use swactor::runtime::{Ctx, Runtime, RuntimeConfig};
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use swactor_wasm_actor::{ByteMessage, SharedEngine, WasmActorBuilder, WasmActorError};
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test: complete WASM runner scenario coverage
Adds 15 new tests (26 total) covering the full WASM binary runner:
Scenario tests:
- P0: alloc OOB, empty msg, allocator exhaustion, oversized msg
- P1: nonexistent address, wrong exports, graceful stop, negative
payload_len, independent stores, watch integration
- P2: WASM-to-WASM relay, multi-worker runtime
Property tests (proptest):
- Arbitrary bytes round-trip through echo (identity property)
- Double always produces exactly 2 copies (algebraic property)
Found and fixed 2 bugs:
- actor.rs: missing bounds check on alloc pointer before copy_from_slice
- worker.rs: StopSignal didn't emit watch death notification
Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
2026-02-13 08:35:22 +00:00
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use proptest::prelude::*;
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2026-02-13 07:42:44 +00:00
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fn guest_wasm(name: &str) -> Vec<u8> {
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let path = format!(
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"{}/tests/guests/{name}/target/wasm32-unknown-unknown/release/{name}_guest.wasm",
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env!("CARGO_MANIFEST_DIR")
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);
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std::fs::read(&path).unwrap_or_else(|e| panic!("failed to read {path}: {e}"))
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}
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/// Build a message with an inbox address prepended (the guest contract).
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fn framed_msg(dest: &ActorAddress, payload: &[u8]) -> ByteMessage {
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let mut buf = Vec::with_capacity(32 + payload.len());
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buf.extend_from_slice(&dest.0);
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buf.extend_from_slice(payload);
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ByteMessage(buf)
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}
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// ── Echo: send bytes in, same bytes come back ────────────────────────────────
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#[test]
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fn echo_returns_same_payload() {
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
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.build()
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.unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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let payload = b"hello wasm";
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rt.send_to(addr, framed_msg(inbox.addr(), payload)).unwrap();
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rt.tick();
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let received = inbox.try_recv().expect("inbox should have a message");
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assert_eq!(received.0, payload);
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}
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#[test]
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fn echo_preserves_binary_payload() {
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
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.build()
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.unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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let payload: Vec<u8> = (0..=255).collect();
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rt.send_to(addr, framed_msg(inbox.addr(), &payload)).unwrap();
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rt.tick();
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let received = inbox.try_recv().expect("inbox should have a message");
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assert_eq!(received.0, payload);
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}
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// ── Silent: processes messages without sending anything ───────────────────────
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#[test]
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fn silent_produces_no_output() {
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, guest_wasm("silent"))
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.build()
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.unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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rt.send_to(addr, ByteMessage(b"ignored".to_vec())).unwrap();
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rt.tick();
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assert!(inbox.try_recv().is_none(), "silent guest should not send anything");
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}
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// ── Double: one message in, two messages out ─────────────────────────────────
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#[test]
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fn double_sends_two_copies() {
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, guest_wasm("double"))
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.build()
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.unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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let payload = b"dup me";
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rt.send_to(addr, framed_msg(inbox.addr(), payload)).unwrap();
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rt.tick();
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let first = inbox.try_recv().expect("should receive first copy");
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let second = inbox.try_recv().expect("should receive second copy");
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assert_eq!(first.0, payload);
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assert_eq!(second.0, payload);
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assert!(inbox.try_recv().is_none(), "exactly two messages expected");
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}
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// ── Missing export → WasmActorError::MissingExport ───────────────────────────
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#[test]
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fn missing_alloc_export_returns_error() {
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// Minimal valid Wasm module: (module) — no exports at all
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let minimal_wasm = wat::parse_str("(module)").unwrap();
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let engine = SharedEngine::new().unwrap();
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let result = WasmActorBuilder::new(engine, minimal_wasm).build();
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match result {
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Err(WasmActorError::MissingExport(name)) => {
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assert!(
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name == "memory" || name == "alloc",
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"expected missing memory or alloc, got: {name}"
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);
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}
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Err(other) => panic!("expected MissingExport, got: {other}"),
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Ok(_) => panic!("expected error for module with no exports"),
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}
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}
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// ── Engine sharing: two actors from the same engine ──────────────────────────
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#[test]
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fn shared_engine_serves_multiple_actors() {
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let engine = SharedEngine::new().unwrap();
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let echo = WasmActorBuilder::new(engine.clone(), guest_wasm("echo"))
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.build()
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.unwrap();
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let silent = WasmActorBuilder::new(engine, guest_wasm("silent"))
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.build()
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.unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let echo_addr = rt.spawn(echo).unwrap();
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let _silent_addr = rt.spawn(silent).unwrap();
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let payload = b"shared engine test";
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rt.send_to(echo_addr, framed_msg(inbox.addr(), payload)).unwrap();
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rt.tick();
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let received = inbox.try_recv().expect("echo actor should still work");
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assert_eq!(received.0, payload);
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}
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// ── Safety: edge cases that previously caused panics or corruption ────────────
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#[test]
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fn oob_send_traps_cleanly_and_actor_survives() {
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// Guest calls swactor.send with dest_ptr pointing past the end of memory.
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// The host should trap the call; the actor should survive for future messages.
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let wat = r#"
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(module
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(import "swactor" "send" (func $send (param i32 i32 i32)))
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(memory (export "memory") 1)
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(func (export "alloc") (param i32) (result i32)
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i32.const 0 ;; return start of memory (simplistic)
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)
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(func (export "handle") (param i32 i32)
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;; Call send with dest_ptr = 65536 (1 page = end of memory, OOB for 32 bytes)
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i32.const 65536
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i32.const 0
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i32.const 0
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call $send
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)
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)
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"#;
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let wasm = wat::parse_str(wat).unwrap();
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, wasm).build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let inbox = rt.new_inbox::<ByteMessage>().unwrap();
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let addr = rt.spawn(actor).unwrap();
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// Send a message — handle will try OOB send, which traps
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rt.send_to(addr, ByteMessage(vec![42])).unwrap();
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rt.tick();
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// No message should arrive (the send was invalid)
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assert!(inbox.try_recv().is_none(), "OOB send should not produce a message");
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}
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#[test]
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fn alloc_oom_drops_message_actor_stays_alive() {
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// Guest alloc always returns 0 (OOM). Message should be dropped,
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// actor should remain alive for subsequent messages.
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let wat = r#"
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(module
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(import "swactor" "send" (func $send (param i32 i32 i32)))
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(memory (export "memory") 1)
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(func (export "alloc") (param i32) (result i32)
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i32.const 0 ;; always OOM
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)
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(func (export "handle") (param i32 i32)
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;; Should never be called if alloc returned 0 for non-zero len
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)
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)
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"#;
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let wasm = wat::parse_str(wat).unwrap();
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, wasm).build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let addr = rt.spawn(actor).unwrap();
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// Send a non-empty message — alloc returns 0, message should be dropped
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rt.send_to(addr, ByteMessage(vec![1, 2, 3])).unwrap();
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rt.tick();
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// Actor is still alive — send another message, tick again (no panic)
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rt.send_to(addr, ByteMessage(vec![4, 5, 6])).unwrap();
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rt.tick();
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}
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#[test]
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fn negative_alloc_ptr_drops_message() {
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// Guest alloc returns -1. Host should detect the negative pointer and drop.
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let wat = r#"
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(module
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(import "swactor" "send" (func $send (param i32 i32 i32)))
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(memory (export "memory") 1)
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(func (export "alloc") (param i32) (result i32)
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i32.const -1 ;; invalid negative pointer
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)
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(func (export "handle") (param i32 i32))
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)
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"#;
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let wasm = wat::parse_str(wat).unwrap();
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, wasm).build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let addr = rt.spawn(actor).unwrap();
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rt.send_to(addr, ByteMessage(vec![1])).unwrap();
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rt.tick(); // should not panic
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// Actor survives
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rt.send_to(addr, ByteMessage(vec![2])).unwrap();
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rt.tick();
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}
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#[test]
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fn handle_trap_drops_message_actor_survives() {
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// Guest handle executes `unreachable`, causing a Wasm trap.
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// Message should be dropped, actor should stay alive.
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let wat = r#"
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(module
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(import "swactor" "send" (func $send (param i32 i32 i32)))
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(memory (export "memory") 1)
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(func (export "alloc") (param i32) (result i32)
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i32.const 256 ;; valid allocation
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)
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(func (export "handle") (param i32 i32)
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unreachable ;; trap!
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)
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)
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"#;
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let wasm = wat::parse_str(wat).unwrap();
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, wasm).build().unwrap();
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let rt = Runtime::new(RuntimeConfig::default());
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let addr = rt.spawn(actor).unwrap();
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rt.send_to(addr, ByteMessage(vec![1, 2, 3])).unwrap();
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rt.tick(); // handle traps, but actor should survive
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// Actor is still alive
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rt.send_to(addr, ByteMessage(vec![4, 5, 6])).unwrap();
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rt.tick();
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}
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2026-02-13 08:26:35 +00:00
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// ── Bounds safety: alloc pointer near end of linear memory ────────────────────
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#[test]
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fn alloc_near_end_of_memory_drops_message_actor_survives() {
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// Guest alloc returns 65500 (near end of 1-page / 65536-byte memory).
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// A 100-byte message means ptr+len = 65600, which exceeds memory bounds.
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// The actor should drop the message and survive — same as any other
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// allocation failure — rather than being permanently killed.
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let wat = r#"
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(module
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(import "swactor" "send" (func $send (param i32 i32 i32)))
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(memory (export "memory") 1)
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(func (export "alloc") (param i32) (result i32)
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i32.const 65500 ;; near end of 64KiB memory
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)
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(func (export "handle") (param i32 i32)
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;; should never be reached if bounds check works
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)
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)
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"#;
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let wasm = wat::parse_str(wat).unwrap();
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let engine = SharedEngine::new().unwrap();
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let actor = WasmActorBuilder::new(engine, wasm).build().unwrap();
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|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
// Send a message whose length exceeds the remaining space at ptr 65500
|
|
|
|
|
rt.send_to(addr, ByteMessage(vec![0u8; 100])).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
|
|
|
|
|
// The actor should still be alive — send another message and tick without panic
|
|
|
|
|
rt.send_to(addr, ByteMessage(vec![1u8; 10])).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
}
|
|
|
|
|
|
2026-02-13 08:31:29 +00:00
|
|
|
// ── Edge cases: empty and oversized messages ─────────────────────────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn empty_message_is_handled_without_crash() {
|
|
|
|
|
// A zero-length ByteMessage should pass through the alloc/handle pipeline
|
|
|
|
|
// without crashing. The echo guest returns nothing (len < 32 guard).
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
rt.send_to(addr, ByteMessage(vec![])).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
|
|
|
|
|
// Echo guest does `if len < 32 { return; }` — so no reply expected
|
|
|
|
|
assert!(inbox.try_recv().is_none(), "empty message should produce no reply");
|
|
|
|
|
|
|
|
|
|
// Actor survives — can still process a real message
|
|
|
|
|
let payload = b"still alive";
|
|
|
|
|
rt.send_to(addr, framed_msg(inbox.addr(), payload)).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
let received = inbox.try_recv().expect("actor should still be alive");
|
|
|
|
|
assert_eq!(received.0, payload);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn message_larger_than_linear_memory_is_dropped() {
|
|
|
|
|
// A message of 65537 bytes exceeds the 1-page (64KiB) guest memory.
|
|
|
|
|
// Guest alloc will OOM (return 0) → message dropped, actor survives.
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
rt.send_to(addr, ByteMessage(vec![0u8; 65537])).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
|
|
|
|
|
assert!(inbox.try_recv().is_none(), "oversized message should be dropped");
|
|
|
|
|
|
|
|
|
|
// Actor survives
|
|
|
|
|
let payload = b"after oversize";
|
|
|
|
|
rt.send_to(addr, framed_msg(inbox.addr(), payload)).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
let received = inbox.try_recv().expect("actor should survive oversized message");
|
|
|
|
|
assert_eq!(received.0, payload);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Sustained load: bump allocator exhaustion ────────────────────────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn sequential_messages_degrade_gracefully_after_allocator_exhaustion() {
|
|
|
|
|
// The echo guest has a 64KiB bump allocator that never frees. Under
|
|
|
|
|
// sustained load, alloc eventually returns 0 (OOM) and messages are
|
|
|
|
|
// silently dropped. The actor must survive throughout — no panics,
|
|
|
|
|
// no poisoning.
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
let payload = b"ping";
|
|
|
|
|
let mut echoed = 0usize;
|
|
|
|
|
|
|
|
|
|
// Send enough messages to exhaust the 64KiB heap.
|
|
|
|
|
// Each framed message is 36 bytes (32 addr + 4 payload), aligned to 40.
|
|
|
|
|
// 65536 / 40 = ~1638, but heap offset within memory varies. Send 2000.
|
|
|
|
|
for _ in 0..2000 {
|
|
|
|
|
rt.send_to(addr, framed_msg(inbox.addr(), payload)).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
if inbox.try_recv().is_some() {
|
|
|
|
|
echoed += 1;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Some messages were echoed before OOM
|
|
|
|
|
assert!(echoed > 0, "should echo at least some messages");
|
|
|
|
|
// After OOM, messages were dropped — so not all 2000 echoed
|
|
|
|
|
assert!(echoed < 2000, "allocator should exhaust before 2000 messages");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Fire-and-forget: guest sends to nonexistent address ──────────────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn guest_send_to_nonexistent_address_is_silently_dropped() {
|
|
|
|
|
// Guest sends to an all-zero 32-byte address that isn't registered in
|
|
|
|
|
// the runtime. The ctx.send() error is silently dropped (fire-and-forget).
|
|
|
|
|
// Actor must survive.
|
|
|
|
|
let wat = r#"
|
|
|
|
|
(module
|
|
|
|
|
(import "swactor" "send" (func $send (param i32 i32 i32)))
|
|
|
|
|
(memory (export "memory") 1)
|
|
|
|
|
(func (export "alloc") (param i32) (result i32)
|
|
|
|
|
i32.const 0
|
|
|
|
|
)
|
|
|
|
|
(func (export "handle") (param i32 i32)
|
|
|
|
|
;; send to address at offset 0 (all zeros — no such actor)
|
|
|
|
|
;; with 1-byte payload at offset 32
|
|
|
|
|
i32.const 0 ;; dest_ptr
|
|
|
|
|
i32.const 32 ;; payload_ptr
|
|
|
|
|
i32.const 1 ;; payload_len
|
|
|
|
|
call $send
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
"#;
|
|
|
|
|
let wasm = wat::parse_str(wat).unwrap();
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, wasm).build().unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
rt.send_to(addr, ByteMessage(vec![42])).unwrap();
|
|
|
|
|
rt.tick(); // guest sends to nonexistent address — should not panic
|
|
|
|
|
|
|
|
|
|
// Actor survives
|
|
|
|
|
rt.send_to(addr, ByteMessage(vec![99])).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Builder validation: wrong export signatures ──────────────────────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn wrong_handle_signature_is_rejected() {
|
|
|
|
|
// Module exports `handle` with wrong signature: (i32) -> i32 instead of (i32, i32) -> ()
|
|
|
|
|
// Builder maps get_typed_func errors to MissingExport (signature mismatch = not found).
|
|
|
|
|
let wat = r#"
|
|
|
|
|
(module
|
|
|
|
|
(memory (export "memory") 1)
|
|
|
|
|
(func (export "alloc") (param i32) (result i32) i32.const 0)
|
|
|
|
|
(func (export "handle") (param i32) (result i32) i32.const 0)
|
|
|
|
|
)
|
|
|
|
|
"#;
|
|
|
|
|
let wasm = wat::parse_str(wat).unwrap();
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let result = WasmActorBuilder::new(engine, wasm).build();
|
|
|
|
|
assert!(result.is_err(), "should reject wrong handle signature");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn wrong_memory_export_name_returns_missing_export() {
|
|
|
|
|
// Module has a memory, but exported as "mem" instead of "memory"
|
|
|
|
|
let wat = r#"
|
|
|
|
|
(module
|
|
|
|
|
(memory (export "mem") 1)
|
|
|
|
|
(func (export "alloc") (param i32) (result i32) i32.const 0)
|
|
|
|
|
(func (export "handle") (param i32 i32))
|
|
|
|
|
)
|
|
|
|
|
"#;
|
|
|
|
|
let wasm = wat::parse_str(wat).unwrap();
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let result = WasmActorBuilder::new(engine, wasm).build();
|
|
|
|
|
match result {
|
|
|
|
|
Err(WasmActorError::MissingExport("memory")) => {} // expected
|
|
|
|
|
Err(other) => panic!("expected MissingExport(\"memory\"), got: {other}"),
|
|
|
|
|
Ok(_) => panic!("should reject module without 'memory' export"),
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Lifecycle: graceful stop of WASM actor ───────────────────────────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn graceful_stop_cleans_up_wasm_actor() {
|
|
|
|
|
// After stopping a WASM actor, it should be removed from the runtime.
|
|
|
|
|
// The wasmtime Store is dropped cleanly (no leak, no crash).
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
// Verify the actor works
|
|
|
|
|
let payload = b"before stop";
|
|
|
|
|
rt.send_to(addr, framed_msg(inbox.addr(), payload)).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
let received = inbox.try_recv().expect("actor should echo before stop");
|
|
|
|
|
assert_eq!(received.0, payload);
|
|
|
|
|
|
|
|
|
|
// Stop the actor
|
|
|
|
|
rt.stop_actor(addr).unwrap();
|
|
|
|
|
rt.tick(); // process stop signal
|
|
|
|
|
rt.tick(); // cleanup_dead phase
|
|
|
|
|
|
|
|
|
|
// Actor is gone — send should fail
|
|
|
|
|
let result = rt.send_to(addr, ByteMessage(vec![1]));
|
|
|
|
|
assert!(result.is_err(), "send to stopped actor should fail");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Host import validation: negative payload_len ─────────────────────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn negative_payload_len_in_send_traps_actor_survives() {
|
|
|
|
|
// Guest calls swactor.send with payload_len = -1. The host import
|
|
|
|
|
// should trap (negative argument check), and the actor should survive.
|
|
|
|
|
let wat = r#"
|
|
|
|
|
(module
|
|
|
|
|
(import "swactor" "send" (func $send (param i32 i32 i32)))
|
|
|
|
|
(memory (export "memory") 1)
|
|
|
|
|
(func (export "alloc") (param i32) (result i32)
|
|
|
|
|
i32.const 256
|
|
|
|
|
)
|
|
|
|
|
(func (export "handle") (param i32 i32)
|
|
|
|
|
i32.const 0 ;; dest_ptr
|
|
|
|
|
i32.const 0 ;; payload_ptr
|
|
|
|
|
i32.const -1 ;; payload_len (negative!)
|
|
|
|
|
call $send
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
"#;
|
|
|
|
|
let wasm = wat::parse_str(wat).unwrap();
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, wasm).build().unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
rt.send_to(addr, ByteMessage(vec![1, 2, 3])).unwrap();
|
|
|
|
|
rt.tick(); // guest calls send with negative len — should trap
|
|
|
|
|
|
|
|
|
|
// Actor survives
|
|
|
|
|
rt.send_to(addr, ByteMessage(vec![4, 5, 6])).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Independent stores: two echo actors from same engine + bytes ─────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn two_echo_actors_from_same_engine_are_independent() {
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let wasm_bytes = guest_wasm("echo");
|
|
|
|
|
|
|
|
|
|
let actor_a = WasmActorBuilder::new(engine.clone(), wasm_bytes.clone())
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
let actor_b = WasmActorBuilder::new(engine, wasm_bytes)
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox_a = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
let inbox_b = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
|
|
|
|
|
let addr_a = rt.spawn(actor_a).unwrap();
|
|
|
|
|
let addr_b = rt.spawn(actor_b).unwrap();
|
|
|
|
|
|
|
|
|
|
// Send different payloads to each
|
|
|
|
|
rt.send_to(addr_a, framed_msg(inbox_a.addr(), b"for-a")).unwrap();
|
|
|
|
|
rt.send_to(addr_b, framed_msg(inbox_b.addr(), b"for-b")).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
|
|
|
|
|
let recv_a = inbox_a.try_recv().expect("actor A should echo");
|
|
|
|
|
let recv_b = inbox_b.try_recv().expect("actor B should echo");
|
|
|
|
|
assert_eq!(recv_a.0, b"for-a");
|
|
|
|
|
assert_eq!(recv_b.0, b"for-b");
|
|
|
|
|
|
|
|
|
|
// Cross-check: no leakage between actors
|
|
|
|
|
assert!(inbox_a.try_recv().is_none());
|
|
|
|
|
assert!(inbox_b.try_recv().is_none());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Watch integration: native watcher observes WASM actor death ──────────────
|
|
|
|
|
|
|
|
|
|
struct ExitWatcher {
|
|
|
|
|
exit_count: std::sync::Arc<std::sync::atomic::AtomicUsize>,
|
|
|
|
|
last_reason: std::sync::Arc<std::sync::Mutex<Option<swactor::actor::ExitReason>>>,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[derive(Clone)]
|
|
|
|
|
struct WatchThis(ActorAddress);
|
|
|
|
|
|
|
|
|
|
impl ActorInterface for ExitWatcher {
|
|
|
|
|
type Incoming = WatchThis;
|
|
|
|
|
type Response = ();
|
|
|
|
|
fn handle(&mut self, ctx: &Ctx, msg: WatchThis) {
|
|
|
|
|
ctx.watch(msg.0);
|
|
|
|
|
}
|
|
|
|
|
fn on_actor_exit(&mut self, _ctx: &Ctx, exited: swactor::actor::ActorExited) {
|
|
|
|
|
self.exit_count.fetch_add(1, std::sync::atomic::Ordering::SeqCst);
|
|
|
|
|
*self.last_reason.lock().unwrap() = Some(exited.reason);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn native_watcher_notified_when_wasm_actor_stops() {
|
|
|
|
|
// A native actor watches a WASM actor. When the WASM actor is stopped,
|
|
|
|
|
// the watcher should receive ActorExited with ExitReason::Stopped.
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let wasm = WasmActorBuilder::new(engine, guest_wasm("echo"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
|
|
|
|
|
let exit_count = std::sync::Arc::new(std::sync::atomic::AtomicUsize::new(0));
|
|
|
|
|
let last_reason = std::sync::Arc::new(std::sync::Mutex::new(None));
|
|
|
|
|
let watcher = ExitWatcher {
|
|
|
|
|
exit_count: exit_count.clone(),
|
|
|
|
|
last_reason: last_reason.clone(),
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
let wasm_addr = rt.spawn(wasm).unwrap();
|
|
|
|
|
let watcher_addr = rt.spawn(watcher).unwrap();
|
|
|
|
|
|
|
|
|
|
// Tell watcher to watch the WASM actor
|
|
|
|
|
rt.send_to(watcher_addr, WatchThis(wasm_addr)).unwrap();
|
|
|
|
|
for _ in 0..3 { rt.tick(); }
|
|
|
|
|
|
|
|
|
|
// Stop the WASM actor
|
|
|
|
|
rt.stop_actor(wasm_addr).unwrap();
|
|
|
|
|
for _ in 0..5 { rt.tick(); }
|
|
|
|
|
|
|
|
|
|
assert_eq!(exit_count.load(std::sync::atomic::Ordering::SeqCst), 1);
|
|
|
|
|
assert_eq!(
|
|
|
|
|
*last_reason.lock().unwrap(),
|
|
|
|
|
Some(swactor::actor::ExitReason::Stopped)
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── WASM-to-WASM: two WASM actors communicating ─────────────────────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn wasm_to_wasm_message_relay() {
|
|
|
|
|
// Echo A echoes to Echo B's address, Echo B echoes to an external inbox.
|
|
|
|
|
// This verifies the full WASM→runtime→WASM→runtime→inbox path.
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let wasm_bytes = guest_wasm("echo");
|
|
|
|
|
|
|
|
|
|
let actor_a = WasmActorBuilder::new(engine.clone(), wasm_bytes.clone())
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
let actor_b = WasmActorBuilder::new(engine, wasm_bytes)
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
|
|
|
|
|
let addr_a = rt.spawn(actor_a).unwrap();
|
|
|
|
|
let addr_b = rt.spawn(actor_b).unwrap();
|
|
|
|
|
|
|
|
|
|
// Send to actor A: "echo your payload to actor B"
|
|
|
|
|
// Actor A receives [addr_b | payload_for_b]
|
|
|
|
|
// Actor A echoes payload_for_b to addr_b
|
|
|
|
|
// payload_for_b itself is [inbox_addr | final_payload]
|
|
|
|
|
// Actor B receives [inbox_addr | final_payload]
|
|
|
|
|
// Actor B echoes final_payload to inbox
|
|
|
|
|
let final_payload = b"relayed";
|
|
|
|
|
let payload_for_b = framed_msg(inbox.addr(), final_payload);
|
|
|
|
|
let msg_for_a = framed_msg(&addr_b, &payload_for_b.0);
|
|
|
|
|
|
|
|
|
|
rt.send_to(addr_a, msg_for_a).unwrap();
|
|
|
|
|
rt.tick(); // A receives, echoes to B
|
|
|
|
|
rt.tick(); // B receives, echoes to inbox
|
|
|
|
|
|
|
|
|
|
let received = inbox.try_recv().expect("should receive relayed message");
|
|
|
|
|
assert_eq!(received.0, final_payload);
|
|
|
|
|
}
|
|
|
|
|
|
2026-02-13 07:42:44 +00:00
|
|
|
// ── Integration: WasmActor alongside a native Rust actor ─────────────────────
|
|
|
|
|
|
|
|
|
|
#[derive(Clone)]
|
|
|
|
|
struct ForwardToWasm {
|
|
|
|
|
wasm_addr: ActorAddress,
|
|
|
|
|
inbox_addr: ActorAddress,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
struct Forwarder;
|
|
|
|
|
|
|
|
|
|
impl ActorInterface for Forwarder {
|
|
|
|
|
type Incoming = ForwardToWasm;
|
|
|
|
|
type Response = ();
|
|
|
|
|
|
|
|
|
|
fn handle(&mut self, ctx: &Ctx, msg: ForwardToWasm) {
|
|
|
|
|
// Build the framed message and forward to the wasm actor
|
|
|
|
|
let payload = b"from native";
|
|
|
|
|
let framed = framed_msg(&msg.inbox_addr, payload);
|
|
|
|
|
let _ = ctx.send(msg.wasm_addr, framed);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn native_actor_communicates_with_wasm_actor() {
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let wasm = WasmActorBuilder::new(engine, guest_wasm("echo"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
|
|
|
|
|
let wasm_addr = rt.spawn(wasm).unwrap();
|
|
|
|
|
let forwarder_addr = rt.spawn(Forwarder).unwrap();
|
|
|
|
|
|
|
|
|
|
rt.send_to(
|
|
|
|
|
forwarder_addr,
|
|
|
|
|
ForwardToWasm {
|
|
|
|
|
wasm_addr,
|
|
|
|
|
inbox_addr: *inbox.addr(),
|
|
|
|
|
},
|
|
|
|
|
)
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
// Tick 1: Forwarder receives message and sends to WasmActor
|
|
|
|
|
rt.tick();
|
|
|
|
|
// Tick 2: WasmActor receives the forwarded message and echoes to inbox
|
|
|
|
|
rt.tick();
|
|
|
|
|
|
|
|
|
|
let received = inbox.try_recv().expect("wasm actor should have echoed");
|
|
|
|
|
assert_eq!(received.0, b"from native");
|
|
|
|
|
}
|
test: complete WASM runner scenario coverage
Adds 15 new tests (26 total) covering the full WASM binary runner:
Scenario tests:
- P0: alloc OOB, empty msg, allocator exhaustion, oversized msg
- P1: nonexistent address, wrong exports, graceful stop, negative
payload_len, independent stores, watch integration
- P2: WASM-to-WASM relay, multi-worker runtime
Property tests (proptest):
- Arbitrary bytes round-trip through echo (identity property)
- Double always produces exactly 2 copies (algebraic property)
Found and fixed 2 bugs:
- actor.rs: missing bounds check on alloc pointer before copy_from_slice
- worker.rs: StopSignal didn't emit watch death notification
Authored by Claude, lovingly guided by Zachery Aaron Shores-Chmielewski
2026-02-13 08:35:22 +00:00
|
|
|
|
|
|
|
|
// ── Multi-worker: WASM actors across threads ─────────────────────────────────
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn wasm_actor_works_on_multi_worker_runtime() {
|
|
|
|
|
// Spawn a WASM echo actor on a 2-worker runtime and verify message
|
|
|
|
|
// round-trip works across threads. This is a smoke test for Send safety
|
|
|
|
|
// of wasmtime Store<HostState>.
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let config = RuntimeConfig {
|
|
|
|
|
num_threads: 2,
|
|
|
|
|
..RuntimeConfig::default()
|
|
|
|
|
};
|
|
|
|
|
let rt = Runtime::new(config);
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
let payload = b"multi-worker";
|
|
|
|
|
rt.send_to(addr, framed_msg(inbox.addr(), payload)).unwrap();
|
|
|
|
|
|
|
|
|
|
// Use run() to drive the runtime on background threads
|
|
|
|
|
let handle = rt.run().unwrap();
|
|
|
|
|
std::thread::sleep(std::time::Duration::from_millis(50));
|
|
|
|
|
|
|
|
|
|
let received = inbox.try_recv().expect("wasm actor should echo on MT runtime");
|
|
|
|
|
assert_eq!(received.0, payload);
|
|
|
|
|
|
|
|
|
|
handle.shutdown();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ── Property-based: arbitrary bytes round-trip through echo ──────────────────
|
|
|
|
|
|
|
|
|
|
proptest! {
|
|
|
|
|
#[test]
|
|
|
|
|
fn prop_echo_roundtrips_arbitrary_bytes(payload in proptest::collection::vec(any::<u8>(), 0..500)) {
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, guest_wasm("echo"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
let msg = framed_msg(inbox.addr(), &payload);
|
|
|
|
|
rt.send_to(addr, msg).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
|
|
|
|
|
if payload.is_empty() {
|
|
|
|
|
// Echo guest: if total len < 32, no reply (32B addr + 0B payload = 32, but
|
|
|
|
|
// the framed message is 32 + 0 = 32 bytes, and echo checks `len < 32`)
|
|
|
|
|
// Actually: framed_msg produces 32 + payload.len() bytes. When payload
|
|
|
|
|
// is empty, total is 32, and echo checks `if len < 32 { return; }`.
|
|
|
|
|
// len == 32 passes the check! So dest_ptr = ptr, payload_ptr = ptr+32,
|
|
|
|
|
// payload_len = 0 → sends a 0-byte message.
|
|
|
|
|
// Let's just check: if we got something, it matches.
|
|
|
|
|
if let Some(received) = inbox.try_recv() {
|
|
|
|
|
prop_assert_eq!(received.0, payload);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
let received = inbox.try_recv().expect("echo should return non-empty payload");
|
|
|
|
|
prop_assert_eq!(received.0, payload);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
|
fn prop_double_always_sends_exactly_two_copies(payload in proptest::collection::vec(any::<u8>(), 1..500)) {
|
|
|
|
|
let engine = SharedEngine::new().unwrap();
|
|
|
|
|
let actor = WasmActorBuilder::new(engine, guest_wasm("double"))
|
|
|
|
|
.build()
|
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
let rt = Runtime::new(RuntimeConfig::default());
|
|
|
|
|
let inbox = rt.new_inbox::<ByteMessage>().unwrap();
|
|
|
|
|
let addr = rt.spawn(actor).unwrap();
|
|
|
|
|
|
|
|
|
|
let msg = framed_msg(inbox.addr(), &payload);
|
|
|
|
|
rt.send_to(addr, msg).unwrap();
|
|
|
|
|
rt.tick();
|
|
|
|
|
|
|
|
|
|
let first = inbox.try_recv().expect("double should send first copy");
|
|
|
|
|
let second = inbox.try_recv().expect("double should send second copy");
|
|
|
|
|
prop_assert_eq!(&first.0, &payload);
|
|
|
|
|
prop_assert_eq!(&second.0, &payload);
|
|
|
|
|
prop_assert!(inbox.try_recv().is_none(), "exactly two messages expected");
|
|
|
|
|
}
|
|
|
|
|
}
|