swactor/src/worker.rs

316 lines
11 KiB
Rust
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use std::any::Any;
use std::cell::RefCell;
use std::collections::{HashMap, VecDeque};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::thread;
use std::time::Instant;
use crate::actor::{ActorAddress, AnyActor, ContextInner, Ctx};
use crate::channel::Receiver;
use crate::delivery::{Envelope, TickContext, WorkerId};
use crate::stats::{TickTiming, WorkerStats};
use crate::Error;
/// A worker owns a set of actors and runs them in a loop.
pub(crate) struct Worker {
pub(crate) id: WorkerId,
pub(crate) pool: ActorPool,
transfer_rx: Receiver<Envelope>,
spawn_rx: Receiver<(ActorAddress, Box<dyn AnyActor>)>,
stats: Arc<WorkerStats>,
/// Shared snapshot of per-actor mailbox depths, readable by Runtime::stats().
mailbox_snapshot: Arc<std::sync::Mutex<Vec<(ActorAddress, usize)>>>,
}
impl Worker {
pub(crate) fn new(
id: WorkerId,
transfer_rx: Receiver<Envelope>,
spawn_rx: Receiver<(ActorAddress, Box<dyn AnyActor>)>,
stats: Arc<WorkerStats>,
mailbox_snapshot: Arc<std::sync::Mutex<Vec<(ActorAddress, usize)>>>,
) -> Self {
Self {
id,
pool: ActorPool::new(),
transfer_rx,
spawn_rx,
stats,
mailbox_snapshot,
}
}
/// Run one iteration of the worker loop. Returns `true` if any work was done.
pub(crate) fn tick_once(&mut self, tc: &TickContext) -> bool {
#[cfg(feature = "tracing")]
let _span = tracing::trace_span!("worker.tick", worker_id = self.id.0).entered();
let mut did_work = false;
let t0 = Instant::now();
// 1. Drain spawn queue → add actors to pool
#[cfg(feature = "tracing")]
let mut spawn_count: usize = 0;
while let Some((addr, actor)) = self.spawn_rx.try_recv() {
self.pool.insert(addr, actor);
#[cfg(feature = "tracing")]
{ spawn_count += 1; }
did_work = true;
}
#[cfg(feature = "tracing")]
if spawn_count > 0 {
tracing::debug!(worker_id = self.id.0, count = spawn_count, "worker.spawns_drained");
}
let t1 = Instant::now();
// 2. Drain transfer queue → deliver envelopes to actors
while let Some(envelope) = self.transfer_rx.try_recv() {
let dest = envelope.dest();
let payload = envelope.into_payload();
self.pool.deliver(&dest, payload);
did_work = true;
}
let t2 = Instant::now();
// 3. Tick all actors with WorkerContext
let pending_local: RefCell<Vec<(ActorAddress, Box<dyn Any + Send>)>> =
RefCell::new(Vec::new());
let processed;
{
let worker_ctx = WorkerContext {
worker_id: self.id,
tc,
pending_local: &pending_local,
stats: &self.stats,
};
processed = self.pool.tick_all(&worker_ctx, &self.stats);
if processed > 0 {
did_work = true;
}
}
let t3 = Instant::now();
#[cfg(feature = "tracing")]
if processed > 0 {
tracing::debug!(
worker_id = self.id.0,
messages_processed = processed,
"worker.tick_all"
);
}
// 4. Drain spawn queue again — actors spawned during step 3
// must be in the pool before pending_local delivery.
while let Some((addr, actor)) = self.spawn_rx.try_recv() {
self.pool.insert(addr, actor);
did_work = true;
}
let t4 = Instant::now();
// 5. Drain pending_local buffer → deliver to local actors
let pending = pending_local.into_inner();
if !pending.is_empty() {
did_work = true;
}
for (addr, msg) in pending {
self.pool.deliver(&addr, msg);
}
let t5 = Instant::now();
// 6. Publish stats (skip entirely when idle to avoid allocation + mutex)
if did_work {
self.stats.num_actors.store(self.pool.len(), Ordering::Relaxed);
self.stats.total_mailbox_depth.store(self.pool.total_mailbox_depth(), Ordering::Relaxed);
self.stats.messages_processed.fetch_add(processed as u64, Ordering::Relaxed);
let mut snap = self.mailbox_snapshot.lock().unwrap();
self.pool.mailbox_depths_into(&mut snap);
}
let t6 = Instant::now();
// Record tick timing
let timing = TickTiming {
phase_us: [
t1.duration_since(t0).as_micros() as u64,
t2.duration_since(t1).as_micros() as u64,
t3.duration_since(t2).as_micros() as u64,
t4.duration_since(t3).as_micros() as u64,
t5.duration_since(t4).as_micros() as u64,
t6.duration_since(t5).as_micros() as u64,
],
messages_processed: processed,
did_work,
};
self.stats.push_tick_timing(timing);
#[cfg(feature = "tracing")]
if did_work {
tracing::debug!(
worker_id = self.id.0,
num_actors = self.pool.len(),
mailbox_depth = self.pool.total_mailbox_depth(),
messages_processed = processed,
"worker.stats"
);
}
did_work
}
pub(crate) fn run(&mut self, tc: &TickContext, is_running: &AtomicBool) {
#[cfg(feature = "tracing")]
let _span = tracing::info_span!("worker.run", worker_id = self.id.0).entered();
let backoff = &tc.config.backoff_policy;
let mut idle_count: u32 = 0;
while is_running.load(Ordering::Acquire) {
let did_work = self.tick_once(tc);
if did_work {
idle_count = 0;
} else {
idle_count = idle_count.saturating_add(1);
if idle_count < backoff.spin_threshold {
// Hot spin
} else if idle_count < backoff.yield_threshold {
thread::yield_now();
} else {
let micros = std::cmp::min(
(idle_count - backoff.yield_threshold) as u64 * backoff.sleep_increment_us,
backoff.sleep_max_us,
);
thread::sleep(std::time::Duration::from_micros(micros));
}
}
}
}
}
/// The `ContextInner` impl for worker threads.
///
/// Same-worker sends are buffered in `pending_local` (delivered after current tick round).
/// Cross-worker sends go through the transfer queue.
struct WorkerContext<'a> {
worker_id: WorkerId,
tc: &'a TickContext<'a>,
pending_local: &'a RefCell<Vec<(ActorAddress, Box<dyn Any + Send>)>>,
stats: &'a WorkerStats,
}
impl ContextInner for WorkerContext<'_> {
fn send_any(&self, addr: ActorAddress, msg: Box<dyn Any + Send>) -> Result<(), Error> {
match self.tc.address_map.lookup(&addr) {
Some(wid) if wid == self.worker_id => {
self.stats.local_sends.fetch_add(1, Ordering::Relaxed);
self.pending_local.borrow_mut().push((addr, msg));
Ok(())
}
Some(wid) => {
self.stats.cross_sends.fetch_add(1, Ordering::Relaxed);
self.tc.transfer_txs[wid.as_usize()].send(Envelope::new(addr, msg));
Ok(())
}
None => {
self.stats.inbox_sends.fetch_add(1, Ordering::Relaxed);
self.tc.route_nonlocal(addr, msg)
}
}
}
fn spawn_any(&self, addr: ActorAddress, actor: Box<dyn AnyActor>) {
let worker_id = self.tc.placement.next_worker();
self.tc.address_map.insert(addr, worker_id);
self.tc.spawn_txs[worker_id.as_usize()]
.send((addr, actor))
}
}
struct ActorSlot {
mailbox: VecDeque<Box<dyn Any + Send>>,
actor: Box<dyn AnyActor>,
poisoned: bool,
}
/// Per-worker actor storage. Owns per-actor mailboxes.
pub(crate) struct ActorPool {
actors: HashMap<ActorAddress, ActorSlot>,
}
impl ActorPool {
pub fn new() -> Self {
Self {
actors: HashMap::new(),
}
}
pub fn insert(&mut self, addr: ActorAddress, actor: Box<dyn AnyActor>) {
self.actors.insert(addr, ActorSlot {
mailbox: VecDeque::with_capacity(16),
actor,
poisoned: false,
});
}
/// Deliver a type-erased message to the actor at `addr`.
/// Returns `true` if the actor exists (message is queued; type check deferred to tick).
pub fn deliver(&mut self, addr: &ActorAddress, msg: Box<dyn Any + Send>) -> bool {
if let Some(slot) = self.actors.get_mut(addr) {
slot.mailbox.push_back(msg);
true
} else {
false
}
}
/// Tick all actors in the pool. Returns the number of messages processed.
pub fn tick_all(&mut self, inner: &dyn ContextInner, stats: &WorkerStats) -> usize {
let mut count = 0;
for (&addr, slot) in self.actors.iter_mut() {
if slot.poisoned {
// Discard all messages for poisoned actors
slot.mailbox.clear();
continue;
}
let ctx = Ctx::new(inner, addr);
while let Some(msg) = slot.mailbox.pop_front() {
let result = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
slot.actor.handle_any(&ctx, msg)
}));
match result {
Ok(false) => {
stats.type_mismatches.fetch_add(1, Ordering::Relaxed);
}
Err(_) => {
stats.panics.fetch_add(1, Ordering::Relaxed);
eprintln!("swactor: actor {addr} panicked — poisoned, future messages will be discarded");
#[cfg(feature = "tracing")]
tracing::error!(actor_addr = %addr, "actor.panicked");
slot.poisoned = true;
slot.mailbox.clear();
break;
}
Ok(true) => {}
}
count += 1;
}
}
count
}
pub fn len(&self) -> usize {
self.actors.len()
}
pub fn total_mailbox_depth(&self) -> usize {
self.actors.values().map(|slot| slot.mailbox.len()).sum()
}
/// Fill `out` with per-actor mailbox depths, reusing the existing allocation.
pub fn mailbox_depths_into(&self, out: &mut Vec<(ActorAddress, usize)>) {
out.clear();
out.extend(self.actors.iter().map(|(&addr, slot)| (addr, slot.mailbox.len())));
}
}